diff options
| author | Andrew Lee <alee14498@protonmail.com> | 2020-04-20 19:09:33 -0400 |
|---|---|---|
| committer | Andrew Lee <alee14498@protonmail.com> | 2020-04-20 19:09:33 -0400 |
| commit | 7c1e566113d59699af1624186c64eca67f063fc6 (patch) | |
| tree | 5a6850a695986872d5d0b09d7dab8421628fe33e /Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers | |
| parent | dd117b77aae1d8be7563b360d05b842a73b7dab2 (diff) | |
| download | Project-Sandbox-7c1e566113d59699af1624186c64eca67f063fc6.tar.gz Project-Sandbox-7c1e566113d59699af1624186c64eca67f063fc6.tar.bz2 Project-Sandbox-7c1e566113d59699af1624186c64eca67f063fc6.zip | |
Upgraded Unity
Diffstat (limited to 'Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers')
45 files changed, 0 insertions, 1865 deletions
diff --git a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/AttributeFinderBase.cs b/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/AttributeFinderBase.cs deleted file mode 100644 index c1690a2..0000000 --- a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/AttributeFinderBase.cs +++ /dev/null @@ -1,104 +0,0 @@ -using System;
-using System.Collections.Generic;
-using System.Linq;
-using NUnit.Framework.Interfaces;
-using UnityEngine;
-using UnityEngine.TestTools;
-
-namespace UnityEditor.TestTools.TestRunner
-{
- internal abstract class AttributeFinderBase : IAttributeFinder
- {
- public abstract IEnumerable<Type> Search(ITest tests, ITestFilter filter, RuntimePlatform testTargetPlatform);
- }
-
- internal interface IAttributeFinder
- {
- IEnumerable<Type> Search(ITest tests, ITestFilter filter, RuntimePlatform testTargetPlatform);
- }
-
- internal abstract class AttributeFinderBase<T1, T2> : AttributeFinderBase where T2 : Attribute
- {
- private readonly Func<T2, Type> m_TypeSelector;
- protected AttributeFinderBase(Func<T2, Type> typeSelector)
- {
- m_TypeSelector = typeSelector;
- }
-
- public override IEnumerable<Type> Search(ITest tests, ITestFilter filter, RuntimePlatform testTargetPlatform)
- {
- var selectedTests = new List<ITest>();
- GetMatchingTests(tests, filter, ref selectedTests, testTargetPlatform);
-
- var result = new List<Type>();
- result.AddRange(GetTypesFromPrebuildAttributes(selectedTests));
- result.AddRange(GetTypesFromInterface(selectedTests, testTargetPlatform));
-
- return result.Distinct();
- }
-
- private static void GetMatchingTests(ITest tests, ITestFilter filter, ref List<ITest> resultList, RuntimePlatform testTargetPlatform)
- {
- foreach (var test in tests.Tests)
- {
- if (IsTestEnabledOnPlatform(test, testTargetPlatform))
- {
- if (test.IsSuite)
- {
- GetMatchingTests(test, filter, ref resultList, testTargetPlatform);
- }
- else
- {
- if (filter.Pass(test))
- resultList.Add(test);
- }
- }
- }
- }
-
- private static bool IsTestEnabledOnPlatform(ITest test, RuntimePlatform testTargetPlatform)
- {
- if (test.Method == null)
- {
- return true;
- }
-
- var attributesFromMethods = test.Method.GetCustomAttributes<UnityPlatformAttribute>(true).Select(attribute => attribute);
- var attributesFromTypes = test.Method.TypeInfo.GetCustomAttributes<UnityPlatformAttribute>(true).Select(attribute => attribute);
-
- if (!attributesFromMethods.All(a => a.IsPlatformSupported(testTargetPlatform)))
- {
- return false;
- }
-
- if (!attributesFromTypes.All(a => a.IsPlatformSupported(testTargetPlatform)))
- {
- return false;
- }
-
- return true;
- }
-
- private IEnumerable<Type> GetTypesFromPrebuildAttributes(IEnumerable<ITest> tests)
- {
- var allAssemblies = AppDomain.CurrentDomain.GetAssemblies();
- allAssemblies = allAssemblies.Where(x => x.GetReferencedAssemblies().Any(z => z.Name == "UnityEditor.TestRunner")).ToArray();
- var attributesFromAssemblies = allAssemblies.SelectMany(assembly => assembly.GetCustomAttributes(typeof(T2), true).OfType<T2>());
- var attributesFromMethods = tests.SelectMany(t => t.Method.GetCustomAttributes<T2>(true).Select(attribute => attribute));
- var attributesFromTypes = tests.SelectMany(t => t.Method.TypeInfo.GetCustomAttributes<T2>(true).Select(attribute => attribute));
-
- var result = new List<T2>();
- result.AddRange(attributesFromAssemblies);
- result.AddRange(attributesFromMethods);
- result.AddRange(attributesFromTypes);
-
- return result.Select(m_TypeSelector).Where(type => type != null);
- }
-
- private static IEnumerable<Type> GetTypesFromInterface(IEnumerable<ITest> selectedTests, RuntimePlatform testTargetPlatform)
- {
- var typesWithInterfaces = selectedTests.Where(t => typeof(T1).IsAssignableFrom(t.Method.TypeInfo.Type) && IsTestEnabledOnPlatform(t, testTargetPlatform));
- return typesWithInterfaces.Select(t => t.Method.TypeInfo.Type);
- }
- }
-}
diff --git a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/AttributeFinderBase.cs.meta b/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/AttributeFinderBase.cs.meta deleted file mode 100644 index 7348ffb..0000000 --- a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/AttributeFinderBase.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2
-guid: 5d4de3d4682a8d641907cc75e4fb950e
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/EditModeLauncher.cs b/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/EditModeLauncher.cs deleted file mode 100644 index f630de6..0000000 --- a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/EditModeLauncher.cs +++ /dev/null @@ -1,160 +0,0 @@ -using System;
-using System.Collections.Generic;
-using NUnit.Framework.Interfaces;
-using UnityEditor.SceneManagement;
-using UnityEditor.TestTools.TestRunner.Api;
-using UnityEngine;
-using UnityEngine.SceneManagement;
-using UnityEngine.TestRunner.Utils;
-using UnityEngine.TestTools;
-using UnityEngine.TestTools.TestRunner;
-using UnityEngine.TestTools.TestRunner.GUI;
-
-namespace UnityEditor.TestTools.TestRunner
-{
- internal class EditModeLauncher : TestLauncherBase
- {
- public static bool IsRunning;
- internal readonly EditModeRunner m_EditModeRunner;
- public bool launchedOutsideApi;
-
- // provided for backward compatibility with Rider UnitTesting prior to Rider package v.1.1.1
- public EditModeLauncher(TestRunnerFilter filter, TestPlatform platform)
- {
- launchedOutsideApi = true;
- var apiFilter = new[]
- {
- new Filter()
- {
- testMode = TestMode.EditMode,
- testNames = filter.testNames,
- categoryNames = filter.categoryNames,
- groupNames = filter.groupNames,
- assemblyNames = filter.assemblyNames
- }
- };
-
- ScriptableObject.CreateInstance<TestRunnerApi>().Execute(new ExecutionSettings(apiFilter));
- }
-
- public EditModeLauncher(Filter[] filters, TestPlatform platform, bool runSynchronously)
- {
- m_EditModeRunner = ScriptableObject.CreateInstance<EditModeRunner>();
- m_EditModeRunner.UnityTestAssemblyRunnerFactory = new UnityTestAssemblyRunnerFactory();
- m_EditModeRunner.Init(filters, platform, runSynchronously);
- }
-
- public override void Run()
- {
- if (launchedOutsideApi)
- {
- // Do not use the launcher, as it will be relaunched trough the api. See ctor.
- return;
- }
-
- IsRunning = true;
-
- SceneSetup[] previousSceneSetup;
- if (!OpenNewScene(out previousSceneSetup))
- return;
-
- var callback = AddEventHandler<EditModeRunnerCallback>();
- callback.previousSceneSetup = previousSceneSetup;
- callback.runner = m_EditModeRunner;
- AddEventHandler<CallbacksDelegatorListener>();
-
- m_EditModeRunner.Run();
- AddEventHandler<BackgroundListener>();
- AddEventHandler<TestRunCallbackListener>();
-
- if (m_EditModeRunner.RunningSynchronously)
- m_EditModeRunner.CompleteSynchronously();
- }
-
- private static bool OpenNewScene(out SceneSetup[] previousSceneSetup)
- {
- previousSceneSetup = null;
-
- var sceneCount = SceneManager.sceneCount;
-
- var scene = SceneManager.GetSceneAt(0);
- var isSceneNotPersisted = string.IsNullOrEmpty(scene.path);
-
- if (sceneCount == 1 && isSceneNotPersisted)
- {
- EditorSceneManager.NewScene(NewSceneSetup.DefaultGameObjects, NewSceneMode.Single);
- return true;
- }
- RemoveUntitledScenes();
-
- // In case the user chose not to save the dirty scenes we reload them
- ReloadUnsavedDirtyScene();
-
- previousSceneSetup = EditorSceneManager.GetSceneManagerSetup();
-
- scene = EditorSceneManager.NewScene(NewSceneSetup.EmptyScene, NewSceneMode.Additive);
- SceneManager.SetActiveScene(scene);
-
- return true;
- }
-
- private static void ReloadUnsavedDirtyScene()
- {
- for (var i = 0; i < SceneManager.sceneCount; i++)
- {
- var scene = SceneManager.GetSceneAt(i);
- var isSceneNotPersisted = string.IsNullOrEmpty(scene.path);
- var isSceneDirty = scene.isDirty;
- if (isSceneNotPersisted && isSceneDirty)
- {
- EditorSceneManager.ReloadScene(scene);
- }
- }
- }
-
- private static void RemoveUntitledScenes()
- {
- int sceneCount = SceneManager.sceneCount;
-
- var scenesToClose = new List<Scene>();
- for (var i = 0; i < sceneCount; i++)
- {
- var scene = SceneManager.GetSceneAt(i);
- var isSceneNotPersisted = string.IsNullOrEmpty(scene.path);
- if (isSceneNotPersisted)
- {
- scenesToClose.Add(scene);
- }
- }
- foreach (Scene scene in scenesToClose)
- {
- EditorSceneManager.CloseScene(scene, true);
- }
- }
-
- public class BackgroundListener : ScriptableObject, ITestRunnerListener
- {
- public void RunStarted(ITest testsToRun)
- {
- }
-
- public void RunFinished(ITestResult testResults)
- {
- IsRunning = false;
- }
-
- public void TestStarted(ITest test)
- {
- }
-
- public void TestFinished(ITestResult result)
- {
- }
- }
-
- public T AddEventHandler<T>() where T : ScriptableObject, ITestRunnerListener
- {
- return m_EditModeRunner.AddEventHandler<T>();
- }
- }
-}
diff --git a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/EditModeLauncher.cs.meta b/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/EditModeLauncher.cs.meta deleted file mode 100644 index b319430..0000000 --- a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/EditModeLauncher.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2
-guid: ac68f5ae37c8957468562b8da42f9984
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/EditModeLauncherContextSettings.cs b/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/EditModeLauncherContextSettings.cs deleted file mode 100644 index fd94982..0000000 --- a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/EditModeLauncherContextSettings.cs +++ /dev/null @@ -1,31 +0,0 @@ -using System;
-using UnityEngine;
-
-namespace UnityEditor.TestTools.TestRunner
-{
- internal class EditModeLauncherContextSettings : IDisposable
- {
- private bool m_RunInBackground;
-
- public EditModeLauncherContextSettings()
- {
- SetupProjectParameters();
- }
-
- public void Dispose()
- {
- CleanupProjectParameters();
- }
-
- private void SetupProjectParameters()
- {
- m_RunInBackground = Application.runInBackground;
- Application.runInBackground = true;
- }
-
- private void CleanupProjectParameters()
- {
- Application.runInBackground = m_RunInBackground;
- }
- }
-}
diff --git a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/EditModeLauncherContextSettings.cs.meta b/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/EditModeLauncherContextSettings.cs.meta deleted file mode 100644 index 280623c..0000000 --- a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/EditModeLauncherContextSettings.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2
-guid: a582090813554df479fb9ca03e9857d3
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- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlatformSetup.meta b/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlatformSetup.meta deleted file mode 100644 index 9daf884..0000000 --- a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlatformSetup.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2
-guid: ebc4d20cc106cea49b1df1153f0b3b5e
-folderAsset: yes
-DefaultImporter:
- externalObjects: {}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/AndroidPlatformSetup.cs b/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/AndroidPlatformSetup.cs deleted file mode 100644 index 39fcc60..0000000 --- a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/AndroidPlatformSetup.cs +++ /dev/null @@ -1,66 +0,0 @@ -using System;
-using UnityEngine;
-using System.Net;
-
-namespace UnityEditor.TestTools.TestRunner
-{
- internal class AndroidPlatformSetup : IPlatformSetup
- {
- private string m_oldApplicationIdentifier;
- private string m_oldDeviceSocketAddress;
- [SerializeField]
- private bool m_Stripping;
-
- public void Setup()
- {
- m_oldApplicationIdentifier = PlayerSettings.GetApplicationIdentifier(BuildTargetGroup.Android);
- PlayerSettings.SetApplicationIdentifier(BuildTargetGroup.Android, "com.UnityTestRunner.UnityTestRunner");
-
- m_oldDeviceSocketAddress = EditorUserBuildSettings.androidDeviceSocketAddress;
- var androidDeviceConnection = Environment.GetEnvironmentVariable("ANDROID_DEVICE_CONNECTION");
- EditorUserBuildSettings.waitForPlayerConnection = true;
- if (androidDeviceConnection != null)
- {
- EditorUserBuildSettings.androidDeviceSocketAddress = androidDeviceConnection;
- }
- m_Stripping = PlayerSettings.stripEngineCode;
- PlayerSettings.stripEngineCode = false;
- }
-
- public void PostBuildAction()
- {
- PlayerSettings.stripEngineCode = m_Stripping;
- }
-
- public void PostSuccessfulBuildAction()
- {
- }
-
- public void PostSuccessfulLaunchAction()
- {
- var connectionResult = -1;
- var maxTryCount = 10;
- var tryCount = maxTryCount;
- while (tryCount-- > 0 && connectionResult == -1)
- {
- connectionResult = EditorConnectionInternal.ConnectPlayerProxy(IPAddress.Loopback.ToString(), 34999);
- if (EditorUtility.DisplayCancelableProgressBar("Editor Connection", "Connecting to the player",
- 1 - ((float)tryCount / maxTryCount)))
- {
- EditorUtility.ClearProgressBar();
- throw new TestLaunchFailedException();
- }
- }
- EditorUtility.ClearProgressBar();
- if (connectionResult == -1)
- throw new TestLaunchFailedException(
- "Timed out trying to connect to the player. Player failed to launch or crashed soon after launching");
- }
-
- public void CleanUp()
- {
- EditorUserBuildSettings.androidDeviceSocketAddress = m_oldDeviceSocketAddress;
- PlayerSettings.SetApplicationIdentifier(BuildTargetGroup.Android, m_oldApplicationIdentifier);
- }
- }
-}
diff --git a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/AndroidPlatformSetup.cs.meta b/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/AndroidPlatformSetup.cs.meta deleted file mode 100644 index 6c897f2..0000000 --- a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/AndroidPlatformSetup.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2
-guid: 961642509dec50b44a293d26240140ec
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
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diff --git a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/ApplePlatformSetup.cs b/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/ApplePlatformSetup.cs deleted file mode 100644 index 1d1b074..0000000 --- a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/ApplePlatformSetup.cs +++ /dev/null @@ -1,42 +0,0 @@ -using System;
-using System.Diagnostics;
-using UnityEngine;
-
-namespace UnityEditor.TestTools.TestRunner
-{
- [Serializable]
- internal class ApplePlatformSetup : IPlatformSetup
- {
- [SerializeField]
- private bool m_Stripping;
-
- public ApplePlatformSetup(BuildTarget buildTarget)
- {
- }
-
- public void Setup()
- {
- // Camera and fonts are stripped out and app crashes on iOS when test runner is trying to add a scene with... camera and text
- m_Stripping = PlayerSettings.stripEngineCode;
- PlayerSettings.stripEngineCode = false;
- }
-
- public void PostBuildAction()
- {
- // Restoring player setting as early as possible
- PlayerSettings.stripEngineCode = m_Stripping;
- }
-
- public void PostSuccessfulBuildAction()
- {
- }
-
- public void PostSuccessfulLaunchAction()
- {
- }
-
- public void CleanUp()
- {
- }
- }
-}
diff --git a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/ApplePlatformSetup.cs.meta b/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/ApplePlatformSetup.cs.meta deleted file mode 100644 index 1b3a7e0..0000000 --- a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/ApplePlatformSetup.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2
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-MonoImporter:
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- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
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- userData:
- assetBundleName:
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diff --git a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/IPlatformSetup.cs b/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/IPlatformSetup.cs deleted file mode 100644 index 59df2f2..0000000 --- a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/IPlatformSetup.cs +++ /dev/null @@ -1,11 +0,0 @@ -namespace UnityEditor.TestTools.TestRunner
-{
- internal interface IPlatformSetup
- {
- void Setup();
- void PostBuildAction();
- void PostSuccessfulBuildAction();
- void PostSuccessfulLaunchAction();
- void CleanUp();
- }
-}
diff --git a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/IPlatformSetup.cs.meta b/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/IPlatformSetup.cs.meta deleted file mode 100644 index 536968c..0000000 --- a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/IPlatformSetup.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2
-guid: 9d614808f9add8a4f8e4860db2c7af0d
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/LuminPlatformSetup.cs b/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/LuminPlatformSetup.cs deleted file mode 100644 index cb965c8..0000000 --- a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/LuminPlatformSetup.cs +++ /dev/null @@ -1,50 +0,0 @@ -using System;
-using System.Threading;
-using UnityEngine;
-
-namespace UnityEditor.TestTools.TestRunner
-{
- internal class LuminPlatformSetup : IPlatformSetup
- {
- private const string kDeviceAddress = "127.0.0.1";
- private const int kDevicePort = 55000;
-
- public void Setup()
- {
- }
-
- public void PostBuildAction()
- {
- }
-
- public void PostSuccessfulBuildAction()
- {
- }
-
- public void PostSuccessfulLaunchAction()
- {
- var connectionResult = -1;
- var maxTryCount = 100;
- var tryCount = maxTryCount;
- while (tryCount-- > 0 && connectionResult == -1)
- {
- Thread.Sleep(1000);
- connectionResult = EditorConnectionInternal.ConnectPlayerProxy(kDeviceAddress, kDevicePort);
- if (EditorUtility.DisplayCancelableProgressBar("Editor Connection", "Connecting to the player",
- 1 - ((float)tryCount / maxTryCount)))
- {
- EditorUtility.ClearProgressBar();
- throw new TestLaunchFailedException();
- }
- }
- EditorUtility.ClearProgressBar();
- if (connectionResult == -1)
- throw new TestLaunchFailedException(
- "Timed out trying to connect to the player. Player failed to launch or crashed soon after launching");
- }
-
- public void CleanUp()
- {
- }
- }
-}
diff --git a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/LuminPlatformSetup.cs.meta b/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/LuminPlatformSetup.cs.meta deleted file mode 100644 index 0ac0d99..0000000 --- a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/LuminPlatformSetup.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2
-guid: c38ae0585d6a55042a2d678330689685
-MonoImporter:
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diff --git a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/PlatformSpecificSetup.cs b/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/PlatformSpecificSetup.cs deleted file mode 100644 index 30379eb..0000000 --- a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/PlatformSpecificSetup.cs +++ /dev/null @@ -1,117 +0,0 @@ -using System;
-using System.Collections.Generic;
-using UnityEngine;
-
-namespace UnityEditor.TestTools.TestRunner
-{
- [Serializable]
- internal class PlatformSpecificSetup
- {
- [SerializeField]
- private ApplePlatformSetup m_AppleiOSPlatformSetup = new ApplePlatformSetup(BuildTarget.iOS);
- [SerializeField]
- private ApplePlatformSetup m_AppleTvOSPlatformSetup = new ApplePlatformSetup(BuildTarget.tvOS);
- [SerializeField]
- private XboxOnePlatformSetup m_XboxOnePlatformSetup = new XboxOnePlatformSetup();
- [SerializeField]
- private AndroidPlatformSetup m_AndroidPlatformSetup = new AndroidPlatformSetup();
- [SerializeField]
- private SwitchPlatformSetup m_SwitchPlatformSetup = new SwitchPlatformSetup();
-
- [SerializeField]
- private UwpPlatformSetup m_UwpPlatformSetup = new UwpPlatformSetup();
-
- [SerializeField]
- private LuminPlatformSetup m_LuminPlatformSetup = new LuminPlatformSetup();
-
-
- private IDictionary<BuildTarget, IPlatformSetup> m_SetupTypes;
-
- [SerializeField]
- private BuildTarget m_Target;
-
- public PlatformSpecificSetup()
- {
- }
-
- public PlatformSpecificSetup(BuildTarget target)
- {
- m_Target = target;
- }
-
- public void Setup()
- {
- var dictionary = GetSetup();
-
- if (!dictionary.ContainsKey(m_Target))
- {
- return;
- }
-
- dictionary[m_Target].Setup();
- }
-
- public void PostBuildAction()
- {
- var dictionary = GetSetup();
-
- if (!dictionary.ContainsKey(m_Target))
- {
- return;
- }
-
- dictionary[m_Target].PostBuildAction();
- }
-
- public void PostSuccessfulBuildAction()
- {
- var dictionary = GetSetup();
-
- if (!dictionary.ContainsKey(m_Target))
- {
- return;
- }
-
- dictionary[m_Target].PostSuccessfulBuildAction();
- }
-
- public void PostSuccessfulLaunchAction()
- {
- var dictionary = GetSetup();
-
- if (!dictionary.ContainsKey(m_Target))
- {
- return;
- }
-
- dictionary[m_Target].PostSuccessfulLaunchAction();
- }
-
- public void CleanUp()
- {
- var dictionary = GetSetup();
-
- if (!dictionary.ContainsKey(m_Target))
- {
- return;
- }
-
- dictionary[m_Target].CleanUp();
- }
-
- private IDictionary<BuildTarget, IPlatformSetup> GetSetup()
- {
- m_SetupTypes = new Dictionary<BuildTarget, IPlatformSetup>()
- {
- {BuildTarget.iOS, m_AppleiOSPlatformSetup},
- {BuildTarget.tvOS, m_AppleTvOSPlatformSetup},
- {BuildTarget.XboxOne, m_XboxOnePlatformSetup},
- {BuildTarget.Android, m_AndroidPlatformSetup},
- {BuildTarget.WSAPlayer, m_UwpPlatformSetup},
- {BuildTarget.Lumin, m_LuminPlatformSetup},
- {BuildTarget.Switch, m_SwitchPlatformSetup}
- };
- return m_SetupTypes;
- }
- }
-}
diff --git a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/PlatformSpecificSetup.cs.meta b/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/PlatformSpecificSetup.cs.meta deleted file mode 100644 index a84f775..0000000 --- a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/PlatformSpecificSetup.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2
-guid: 6cccd50ebf7384242bda4d7bcb282ebf
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/SwitchPlatformSetup.cs b/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/SwitchPlatformSetup.cs deleted file mode 100644 index e63c850..0000000 --- a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/SwitchPlatformSetup.cs +++ /dev/null @@ -1,41 +0,0 @@ -namespace UnityEditor.TestTools.TestRunner
-{
- internal class SwitchPlatformSetup : IPlatformSetup
- {
- public void Setup()
- {
- EditorUserBuildSettings.switchCreateRomFile = true;
- EditorUserBuildSettings.switchNVNGraphicsDebugger = false;
-#if UNITY_2020_1_OR_NEWER
- EditorUserBuildSettings.switchNVNDrawValidation_Heavy = true; // catches more graphics errors
-#else
- EditorUserBuildSettings.switchNVNDrawValidation = true; // catches more graphics errors
-#endif
- EditorUserBuildSettings.development = true;
- EditorUserBuildSettings.switchRedirectWritesToHostMount = true;
-
- // We can use these when more debugging is required:
- //EditorUserBuildSettings.switchNVNDrawValidation = false; // cannot be used with shader debug
- //EditorUserBuildSettings.switchNVNGraphicsDebugger = true;
- //EditorUserBuildSettings.switchNVNShaderDebugging = true;
- //EditorUserBuildSettings.switchCreateSolutionFile = true; // for shorter iteration time
- //EditorUserBuildSettings.allowDebugging = true; // managed debugger can be attached
- }
-
- public void PostBuildAction()
- {
- }
-
- public void PostSuccessfulBuildAction()
- {
- }
-
- public void PostSuccessfulLaunchAction()
- {
- }
-
- public void CleanUp()
- {
- }
- }
-}
diff --git a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/SwitchPlatformSetup.cs.meta b/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/SwitchPlatformSetup.cs.meta deleted file mode 100644 index 0ecf426..0000000 --- a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/SwitchPlatformSetup.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2
-guid: adf7bea9401c1834380d55601add6cfb
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/UwpPlatformSetup.cs b/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/UwpPlatformSetup.cs deleted file mode 100644 index 87ea5e0..0000000 --- a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/UwpPlatformSetup.cs +++ /dev/null @@ -1,52 +0,0 @@ -using System;
-
-namespace UnityEditor.TestTools.TestRunner
-{
- internal class UwpPlatformSetup : IPlatformSetup
- {
- private const string k_SettingsBuildConfiguration = "BuildConfiguration";
- private bool m_InternetClientServer;
- private bool m_PrivateNetworkClientServer;
-
- public void Setup()
- {
- m_InternetClientServer = PlayerSettings.WSA.GetCapability(PlayerSettings.WSACapability.InternetClientServer);
- m_PrivateNetworkClientServer = PlayerSettings.WSA.GetCapability(PlayerSettings.WSACapability.PrivateNetworkClientServer);
- PlayerSettings.WSA.SetCapability(PlayerSettings.WSACapability.InternetClientServer, true);
- PlayerSettings.WSA.SetCapability(PlayerSettings.WSACapability.PrivateNetworkClientServer, true);
-
- // This setting is initialized only when Window Store App is selected from the Build Settings window, and
- // is typically an empty strings when running tests via UTR on the command-line.
- bool wsaSettingNotInitialized = string.IsNullOrEmpty(EditorUserBuildSettings.wsaArchitecture);
-
- // If WSA build settings aren't fully initialized or running from a build machine, specify a default build configuration.
- // Otherwise we can use the existing configuration specified by the user in Build Settings.
- if (!string.IsNullOrEmpty(Environment.GetEnvironmentVariable("UNITY_THISISABUILDMACHINE")) || wsaSettingNotInitialized)
- {
- EditorUserBuildSettings.wsaSubtarget = WSASubtarget.PC;
- EditorUserBuildSettings.wsaArchitecture = "x64";
- EditorUserBuildSettings.SetPlatformSettings(BuildPipeline.GetBuildTargetName(BuildTarget.WSAPlayer), k_SettingsBuildConfiguration, WSABuildType.Debug.ToString());
- EditorUserBuildSettings.wsaUWPBuildType = WSAUWPBuildType.ExecutableOnly;
- PlayerSettings.SetIl2CppCompilerConfiguration(BuildTargetGroup.WSA, Il2CppCompilerConfiguration.Debug);
- }
- }
-
- public void PostBuildAction()
- {
- }
-
- public void PostSuccessfulBuildAction()
- {
- }
-
- public void PostSuccessfulLaunchAction()
- {
- }
-
- public void CleanUp()
- {
- PlayerSettings.WSA.SetCapability(PlayerSettings.WSACapability.InternetClientServer, m_InternetClientServer);
- PlayerSettings.WSA.SetCapability(PlayerSettings.WSACapability.PrivateNetworkClientServer, m_PrivateNetworkClientServer);
- }
- }
-}
diff --git a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/UwpPlatformSetup.cs.meta b/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/UwpPlatformSetup.cs.meta deleted file mode 100644 index 34f040d..0000000 --- a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/UwpPlatformSetup.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2
-guid: 667c6ad86a0b7a548aaa5c287f2c2861
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/XboxOnePlatformSetup.cs b/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/XboxOnePlatformSetup.cs deleted file mode 100644 index 0eb1e19..0000000 --- a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/XboxOnePlatformSetup.cs +++ /dev/null @@ -1,47 +0,0 @@ -namespace UnityEditor.TestTools.TestRunner
-{
- internal class XboxOnePlatformSetup : IPlatformSetup
- {
- private XboxOneDeployMethod oldXboxOneDeployMethod;
- private XboxOneDeployDrive oldXboxOneDeployDrive;
- private string oldXboxOneAdditionalDebugPorts;
-
- public void Setup()
- {
- oldXboxOneDeployMethod = EditorUserBuildSettings.xboxOneDeployMethod;
- oldXboxOneDeployDrive = EditorUserBuildSettings.xboxOneDeployDrive;
- oldXboxOneAdditionalDebugPorts = EditorUserBuildSettings.xboxOneAdditionalDebugPorts;
-
- EditorUserBuildSettings.xboxOneDeployMethod = XboxOneDeployMethod.Package;
- EditorUserBuildSettings.xboxOneDeployDrive = XboxOneDeployDrive.Default;
-
- // This causes the XboxOne post processing systems to open this port in your package manifest.
- // In addition it will open the ephemeral range for debug connections as well.
- // Failure to do this will cause connection problems.
- EditorUserBuildSettings.xboxOneAdditionalDebugPorts = "34999";
- }
-
- public void PostBuildAction()
- {
- }
-
- public void PostSuccessfulBuildAction()
- {
- }
-
- public void PostSuccessfulLaunchAction()
- {
- }
-
- public void CleanUp()
- {
- EditorUserBuildSettings.xboxOneDeployMethod = oldXboxOneDeployMethod;
- EditorUserBuildSettings.xboxOneDeployDrive = oldXboxOneDeployDrive;
-
- // This causes the XboxOne post processing systems to open this port in your package manifest.
- // In addition it will open the ephemeral range for debug connections as well.
- // Failure to do this will cause connection problems.
- EditorUserBuildSettings.xboxOneAdditionalDebugPorts = oldXboxOneAdditionalDebugPorts;
- }
- }
-}
diff --git a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/XboxOnePlatformSetup.cs.meta b/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/XboxOnePlatformSetup.cs.meta deleted file mode 100644 index 22b811c..0000000 --- a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/XboxOnePlatformSetup.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2
-guid: aed7ab02155e43341a2dbcb7bc17c160
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlayerLauncher.cs b/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlayerLauncher.cs deleted file mode 100644 index 337414b..0000000 --- a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlayerLauncher.cs +++ /dev/null @@ -1,216 +0,0 @@ -using System;
-using System.Collections.Generic;
-using System.IO;
-using System.Linq;
-using System.Threading;
-using NUnit.Framework.Internal.Filters;
-using UnityEditor;
-using UnityEditor.TestRunner.TestLaunchers;
-using UnityEditor.TestTools.TestRunner.Api;
-using UnityEngine;
-using UnityEngine.SceneManagement;
-using UnityEngine.TestRunner.Utils;
-using UnityEngine.TestTools.TestRunner;
-using UnityEngine.TestTools.TestRunner.Callbacks;
-
-namespace UnityEditor.TestTools.TestRunner
-{
- internal class TestLaunchFailedException : Exception
- {
- public TestLaunchFailedException() {}
- public TestLaunchFailedException(string message) : base(message) {}
- }
-
- [Serializable]
- internal class PlayerLauncher : RuntimeTestLauncherBase
- {
- private readonly PlaymodeTestsControllerSettings m_Settings;
- private readonly BuildTarget m_TargetPlatform;
- private ITestRunSettings m_OverloadTestRunSettings;
- private string m_SceneName;
- private int m_HeartbeatTimeout;
-
- public PlayerLauncher(PlaymodeTestsControllerSettings settings, BuildTarget? targetPlatform, ITestRunSettings overloadTestRunSettings, int heartbeatTimeout)
- {
- m_Settings = settings;
- m_TargetPlatform = targetPlatform ?? EditorUserBuildSettings.activeBuildTarget;
- m_OverloadTestRunSettings = overloadTestRunSettings;
- m_HeartbeatTimeout = heartbeatTimeout;
- }
-
- protected override RuntimePlatform? TestTargetPlatform
- {
- get { return BuildTargetConverter.TryConvertToRuntimePlatform(m_TargetPlatform); }
- }
-
- public override void Run()
- {
- var editorConnectionTestCollector = RemoteTestRunController.instance;
- editorConnectionTestCollector.hideFlags = HideFlags.HideAndDontSave;
- editorConnectionTestCollector.Init(m_TargetPlatform, m_HeartbeatTimeout);
-
- var remotePlayerLogController = RemotePlayerLogController.instance;
- remotePlayerLogController.hideFlags = HideFlags.HideAndDontSave;
-
- using (var settings = new PlayerLauncherContextSettings(m_OverloadTestRunSettings))
- {
- m_SceneName = CreateSceneName();
- var scene = PrepareScene(m_SceneName);
- string scenePath = scene.path;
-
- var filter = m_Settings.BuildNUnitFilter();
- var runner = LoadTests(filter);
- var exceptionThrown = ExecutePreBuildSetupMethods(runner.LoadedTest, filter);
- if (exceptionThrown)
- {
- ReopenOriginalScene(m_Settings.originalScene);
- AssetDatabase.DeleteAsset(m_SceneName);
- CallbacksDelegator.instance.RunFailed("Run Failed: One or more errors in a prebuild setup. See the editor log for details.");
- return;
- }
-
- var playerBuildOptions = GetBuildOptions(scenePath);
-
- var success = BuildAndRunPlayer(playerBuildOptions);
- editorConnectionTestCollector.PostBuildAction();
- ExecutePostBuildCleanupMethods(runner.LoadedTest, filter);
-
- ReopenOriginalScene(m_Settings.originalScene);
- AssetDatabase.DeleteAsset(m_SceneName);
-
- if (!success)
- {
- ScriptableObject.DestroyImmediate(editorConnectionTestCollector);
- Debug.LogError("Player build failed");
- throw new TestLaunchFailedException("Player build failed");
- }
-
- editorConnectionTestCollector.PostSuccessfulBuildAction();
- if((playerBuildOptions.BuildPlayerOptions.options & BuildOptions.AutoRunPlayer) != 0)
- editorConnectionTestCollector.PostSuccessfulLaunchAction();
- }
- }
-
- public Scene PrepareScene(string sceneName)
- {
- var scene = CreateBootstrapScene(sceneName, runner =>
- {
- runner.AddEventHandlerMonoBehaviour<PlayModeRunnerCallback>();
- runner.settings = m_Settings;
- runner.AddEventHandlerMonoBehaviour<RemoteTestResultSender>();
- runner.AddEventHandlerScriptableObject<TestRunCallbackListener>();
- });
- return scene;
- }
-
- private static bool BuildAndRunPlayer(PlayerLauncherBuildOptions buildOptions)
- {
- Debug.LogFormat(LogType.Log, LogOption.NoStacktrace, null, "Building player with following options:\n{0}", buildOptions);
-
-
- // Android has to be in listen mode to establish player connection
- if (buildOptions.BuildPlayerOptions.target == BuildTarget.Android)
- {
- buildOptions.BuildPlayerOptions.options &= ~BuildOptions.ConnectToHost;
- }
-
- // For now, so does Lumin
- if (buildOptions.BuildPlayerOptions.target == BuildTarget.Lumin)
- {
- buildOptions.BuildPlayerOptions.options &= ~BuildOptions.ConnectToHost;
- }
-
- var result = BuildPipeline.BuildPlayer(buildOptions.BuildPlayerOptions);
- if (result.summary.result != Build.Reporting.BuildResult.Succeeded)
- Debug.LogError(result.SummarizeErrors());
-
- return result.summary.result == Build.Reporting.BuildResult.Succeeded;
- }
-
- private PlayerLauncherBuildOptions GetBuildOptions(string scenePath)
- {
- var buildOptions = new BuildPlayerOptions();
- var reduceBuildLocationPathLength = false;
-
- //Some platforms hit MAX_PATH limits during the build process, in these cases minimize the path length
- if ((m_TargetPlatform == BuildTarget.WSAPlayer) || (m_TargetPlatform == BuildTarget.XboxOne))
- {
- reduceBuildLocationPathLength = true;
- }
-
- var scenes = new List<string>() { scenePath };
- scenes.AddRange(EditorBuildSettings.scenes.Select(x => x.path));
- buildOptions.scenes = scenes.ToArray();
-
- buildOptions.options |= BuildOptions.Development | BuildOptions.ConnectToHost | BuildOptions.IncludeTestAssemblies | BuildOptions.StrictMode;
- buildOptions.target = m_TargetPlatform;
-
- if (EditorUserBuildSettings.waitForPlayerConnection)
- buildOptions.options |= BuildOptions.WaitForPlayerConnection;
-
- if (EditorUserBuildSettings.allowDebugging)
- buildOptions.options |= BuildOptions.AllowDebugging;
-
- if (EditorUserBuildSettings.installInBuildFolder)
- buildOptions.options |= BuildOptions.InstallInBuildFolder;
- else
- buildOptions.options |= BuildOptions.AutoRunPlayer;
-
- var buildTargetGroup = EditorUserBuildSettings.activeBuildTargetGroup;
-
- //Check if Lz4 is supported for the current buildtargetgroup and enable it if need be
- if (PostprocessBuildPlayer.SupportsLz4Compression(buildTargetGroup, m_TargetPlatform))
- {
- if (EditorUserBuildSettings.GetCompressionType(buildTargetGroup) == Compression.Lz4)
- buildOptions.options |= BuildOptions.CompressWithLz4;
- else if (EditorUserBuildSettings.GetCompressionType(buildTargetGroup) == Compression.Lz4HC)
- buildOptions.options |= BuildOptions.CompressWithLz4HC;
- }
-
- var uniqueTempPathInProject = FileUtil.GetUniqueTempPathInProject();
- var playerDirectoryName = reduceBuildLocationPathLength ? "PwT" : "PlayerWithTests";
-
- if (reduceBuildLocationPathLength)
- {
- uniqueTempPathInProject = Path.GetTempFileName();
- File.Delete(uniqueTempPathInProject);
- Directory.CreateDirectory(uniqueTempPathInProject);
- }
- var tempPath = Path.GetFullPath(uniqueTempPathInProject);
- var buildLocation = Path.Combine(tempPath, playerDirectoryName);
-
- // iOS builds create a folder with Xcode project instead of an executable, therefore no executable name is added
- if (m_TargetPlatform == BuildTarget.iOS)
- {
- buildOptions.locationPathName = buildLocation;
- }
- else
- {
- string extensionForBuildTarget = PostprocessBuildPlayer.GetExtensionForBuildTarget(buildTargetGroup, buildOptions.target, buildOptions.options);
- var playerExecutableName = "PlayerWithTests";
- playerExecutableName += string.Format(".{0}", extensionForBuildTarget);
- buildOptions.locationPathName = Path.Combine(buildLocation, playerExecutableName);
- }
-
- return new PlayerLauncherBuildOptions
- {
- BuildPlayerOptions = ModifyBuildOptions(buildOptions),
- PlayerDirectory = buildLocation,
- };
- }
-
- private BuildPlayerOptions ModifyBuildOptions(BuildPlayerOptions buildOptions)
- {
- var allAssemblies = AppDomain.CurrentDomain.GetAssemblies().Where(x => x.GetReferencedAssemblies().Any(z => z.Name == "UnityEngine.TestRunner")).ToArray();
- var attributes = allAssemblies.SelectMany(assembly => assembly.GetCustomAttributes(typeof(TestPlayerBuildModifierAttribute), true).OfType<TestPlayerBuildModifierAttribute>()).ToArray();
- var modifiers = attributes.Select(attribute => attribute.ConstructModifier()).ToArray();
-
- foreach (var modifier in modifiers)
- {
- buildOptions = modifier.ModifyOptions(buildOptions);
- }
-
- return buildOptions;
- }
- }
-}
diff --git a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlayerLauncher.cs.meta b/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlayerLauncher.cs.meta deleted file mode 100644 index 17eece2..0000000 --- a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlayerLauncher.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2
-guid: d973fc1524e4d724081553934c55958c
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlayerLauncherBuildOptions.cs b/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlayerLauncherBuildOptions.cs deleted file mode 100644 index 589796c..0000000 --- a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlayerLauncherBuildOptions.cs +++ /dev/null @@ -1,23 +0,0 @@ -using System.Text;
-
-namespace UnityEditor.TestTools.TestRunner
-{
- internal class PlayerLauncherBuildOptions
- {
- public BuildPlayerOptions BuildPlayerOptions;
- public string PlayerDirectory;
-
- public override string ToString()
- {
- var str = new StringBuilder();
- str.AppendLine("locationPathName = " + BuildPlayerOptions.locationPathName);
- str.AppendLine("target = " + BuildPlayerOptions.target);
- str.AppendLine("scenes = " + string.Join(", ", BuildPlayerOptions.scenes));
- str.AppendLine("assetBundleManifestPath = " + BuildPlayerOptions.assetBundleManifestPath);
- str.AppendLine("options.Development = " + ((BuildPlayerOptions.options & BuildOptions.Development) != 0));
- str.AppendLine("options.AutoRunPlayer = " + ((BuildPlayerOptions.options & BuildOptions.AutoRunPlayer) != 0));
- str.AppendLine("options.ForceEnableAssertions = " + ((BuildPlayerOptions.options & BuildOptions.ForceEnableAssertions) != 0));
- return str.ToString();
- }
- }
-}
diff --git a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlayerLauncherBuildOptions.cs.meta b/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlayerLauncherBuildOptions.cs.meta deleted file mode 100644 index 5d6f277..0000000 --- a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlayerLauncherBuildOptions.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2
-guid: 2a0bd678385f98e4d8eabdfc07d62b4f
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlayerLauncherContextSettings.cs b/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlayerLauncherContextSettings.cs deleted file mode 100644 index 329bcd6..0000000 --- a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlayerLauncherContextSettings.cs +++ /dev/null @@ -1,112 +0,0 @@ -using System;
-using UnityEditor.TestTools.TestRunner.Api;
-using UnityEngine;
-
-namespace UnityEditor.TestTools.TestRunner
-{
- internal class PlayerLauncherContextSettings : IDisposable
- {
- private ITestRunSettings m_OverloadSettings;
-
- private EditorBuildSettingsScene[] m_EditorBuildSettings;
-#pragma warning disable 618
- private ResolutionDialogSetting m_DisplayResolutionDialog;
-#pragma warning restore 618
- private bool m_RunInBackground;
- private FullScreenMode m_FullScreenMode;
- private bool m_ResizableWindow;
- private bool m_ShowUnitySplashScreen;
- private string m_OldproductName;
- private string m_OldAotOptions;
-#pragma warning disable 618
- private Lightmapping.GIWorkflowMode m_OldLightmapping;
-#pragma warning restore 618
- private bool m_explicitNullChecks;
-
- private bool m_Disposed;
-
- public PlayerLauncherContextSettings(ITestRunSettings overloadSettings)
- {
- m_OverloadSettings = overloadSettings;
- SetupProjectParameters();
-
- if (overloadSettings != null)
- {
- overloadSettings.Apply();
- }
- }
-
- public void Dispose()
- {
- if (!m_Disposed)
- {
- CleanupProjectParameters();
- if (m_OverloadSettings != null)
- {
- m_OverloadSettings.Dispose();
- }
-
- m_Disposed = true;
- }
- }
-
- private void SetupProjectParameters()
- {
- EditorApplication.LockReloadAssemblies();
-
- m_EditorBuildSettings = EditorBuildSettings.scenes;
-
-#pragma warning disable 618
- m_DisplayResolutionDialog = PlayerSettings.displayResolutionDialog;
- PlayerSettings.displayResolutionDialog = ResolutionDialogSetting.Disabled;
-#pragma warning restore 618
-
- m_RunInBackground = PlayerSettings.runInBackground;
- PlayerSettings.runInBackground = true;
-
- m_FullScreenMode = PlayerSettings.fullScreenMode;
- PlayerSettings.fullScreenMode = FullScreenMode.Windowed;
-
- m_OldAotOptions = PlayerSettings.aotOptions;
- PlayerSettings.aotOptions = "nimt-trampolines=1024";
-
- m_ResizableWindow = PlayerSettings.resizableWindow;
- PlayerSettings.resizableWindow = true;
-
- m_ShowUnitySplashScreen = PlayerSettings.SplashScreen.show;
- PlayerSettings.SplashScreen.show = false;
-
- m_OldproductName = PlayerSettings.productName;
- PlayerSettings.productName = "UnityTestFramework";
-
-#pragma warning disable 618
- m_OldLightmapping = Lightmapping.giWorkflowMode;
- Lightmapping.giWorkflowMode = Lightmapping.GIWorkflowMode.OnDemand;
-#pragma warning restore 618
-
- m_explicitNullChecks = EditorUserBuildSettings.explicitNullChecks;
- EditorUserBuildSettings.explicitNullChecks = true;
- }
-
- private void CleanupProjectParameters()
- {
- EditorBuildSettings.scenes = m_EditorBuildSettings;
-
- PlayerSettings.fullScreenMode = m_FullScreenMode;
- PlayerSettings.runInBackground = m_RunInBackground;
-#pragma warning disable 618
- PlayerSettings.displayResolutionDialog = m_DisplayResolutionDialog;
-#pragma warning restore 618
- PlayerSettings.resizableWindow = m_ResizableWindow;
- PlayerSettings.SplashScreen.show = m_ShowUnitySplashScreen;
- PlayerSettings.productName = m_OldproductName;
- PlayerSettings.aotOptions = m_OldAotOptions;
-#pragma warning disable 618
- Lightmapping.giWorkflowMode = m_OldLightmapping;
-#pragma warning restore 618
- EditorUserBuildSettings.explicitNullChecks = m_explicitNullChecks;
-
- EditorApplication.UnlockReloadAssemblies();
- }
- }
-}
diff --git a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlayerLauncherContextSettings.cs.meta b/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlayerLauncherContextSettings.cs.meta deleted file mode 100644 index 81671ce..0000000 --- a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlayerLauncherContextSettings.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2
-guid: 6965880f76f40194593cb53a88f74005
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlaymodeLauncher.cs b/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlaymodeLauncher.cs deleted file mode 100644 index a5838d1..0000000 --- a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlaymodeLauncher.cs +++ /dev/null @@ -1,133 +0,0 @@ -using System;
-using System.Collections.Generic;
-using System.Linq;
-using NUnit.Framework.Interfaces;
-using NUnit.Framework.Internal.Filters;
-using UnityEditor.TestTools.TestRunner.Api;
-using UnityEngine;
-using UnityEngine.SceneManagement;
-using UnityEngine.TestRunner.Utils;
-using UnityEngine.TestTools.TestRunner;
-using UnityEngine.TestTools.TestRunner.Callbacks;
-
-namespace UnityEditor.TestTools.TestRunner
-{
- internal class PlaymodeLauncher : RuntimeTestLauncherBase
- {
- public static bool IsRunning;
- private Scene m_Scene;
- private bool m_IsTestSetupPerformed;
- private readonly PlaymodeTestsControllerSettings m_Settings;
- private ITestFilter testFilter;
-
- [SerializeField]
- private List<Type> m_EventHandlers = new List<Type>();
-
- public PlaymodeLauncher(PlaymodeTestsControllerSettings settings)
- {
- m_Settings = settings;
- }
-
- public override void Run()
- {
- IsRunning = true;
- ConsoleWindow.SetConsoleErrorPause(false);
- Application.runInBackground = true;
-
- var sceneName = CreateSceneName();
- m_Scene = CreateBootstrapScene(sceneName, runner =>
- {
- runner.AddEventHandlerMonoBehaviour<PlayModeRunnerCallback>();
- runner.AddEventHandlerScriptableObject<TestRunnerCallback>();
- runner.AddEventHandlerScriptableObject<CallbacksDelegatorListener>();
- runner.AddEventHandlerScriptableObject<TestRunCallbackListener>();
-
- foreach (var eventHandler in m_EventHandlers)
- {
- var obj = ScriptableObject.CreateInstance(eventHandler);
- runner.AddEventHandlerScriptableObject(obj as ITestRunnerListener);
- }
-
- runner.settings = m_Settings;
- });
-
- if (m_Settings.sceneBased)
- {
- var newListOfScenes =
- new List<EditorBuildSettingsScene> {new EditorBuildSettingsScene(sceneName, true)};
- newListOfScenes.AddRange(EditorBuildSettings.scenes);
- EditorBuildSettings.scenes = newListOfScenes.ToArray();
- }
-
- EditorApplication.update += UpdateCallback;
- }
-
- public void UpdateCallback()
- {
- if (m_IsTestSetupPerformed)
- {
- if (m_Scene.IsValid())
- SceneManager.SetActiveScene(m_Scene);
- EditorApplication.update -= UpdateCallback;
- EditorApplication.isPlaying = true;
- }
- else
- {
- testFilter = m_Settings.BuildNUnitFilter();
- var runner = LoadTests(testFilter);
-
- var exceptionThrown = ExecutePreBuildSetupMethods(runner.LoadedTest, testFilter);
- if (exceptionThrown)
- {
- EditorApplication.update -= UpdateCallback;
- IsRunning = false;
- var controller = PlaymodeTestsController.GetController();
- ReopenOriginalScene(controller);
- AssetDatabase.DeleteAsset(controller.settings.bootstrapScene);
- CallbacksDelegator.instance.RunFailed("Run Failed: One or more errors in a prebuild setup. See the editor log for details.");
- return;
- }
- m_IsTestSetupPerformed = true;
- }
- }
-
- [InitializeOnLoad]
- public class BackgroundWatcher
- {
- static BackgroundWatcher()
- {
- EditorApplication.playModeStateChanged += OnPlayModeStateChanged;
- }
-
- private static void OnPlayModeStateChanged(PlayModeStateChange state)
- {
- if (!PlaymodeTestsController.IsControllerOnScene())
- return;
- var runner = PlaymodeTestsController.GetController();
- if (runner == null)
- return;
- if (state == PlayModeStateChange.ExitingPlayMode)
- {
- AssetDatabase.DeleteAsset(runner.settings.bootstrapScene);
- ExecutePostBuildCleanupMethods(runner.m_Runner.LoadedTest, runner.settings.BuildNUnitFilter(), Application.platform);
- IsRunning = false;
- }
- else if (state == PlayModeStateChange.EnteredEditMode)
- {
- //reopen the original scene once we exit playmode
- ReopenOriginalScene(runner);
- }
- }
- }
-
- protected static void ReopenOriginalScene(PlaymodeTestsController runner)
- {
- ReopenOriginalScene(runner.settings.originalScene);
- }
-
- public void AddEventHandler<T>() where T : ScriptableObject, ITestRunnerListener
- {
- m_EventHandlers.Add(typeof(T));
- }
- }
-}
diff --git a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlaymodeLauncher.cs.meta b/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlaymodeLauncher.cs.meta deleted file mode 100644 index de1999d..0000000 --- a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PlaymodeLauncher.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2
-guid: d3217d58bbd1d2b4aaee933e2e8b9195
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PostbuildCleanupAttributeFinder.cs b/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PostbuildCleanupAttributeFinder.cs deleted file mode 100644 index bad0e4a..0000000 --- a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PostbuildCleanupAttributeFinder.cs +++ /dev/null @@ -1,9 +0,0 @@ -using UnityEngine.TestTools;
-
-namespace UnityEditor.TestTools.TestRunner
-{
- internal class PostbuildCleanupAttributeFinder : AttributeFinderBase<IPostBuildCleanup, PostBuildCleanupAttribute>
- {
- public PostbuildCleanupAttributeFinder() : base(attribute => attribute.TargetClass) {}
- }
-}
diff --git a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PostbuildCleanupAttributeFinder.cs.meta b/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PostbuildCleanupAttributeFinder.cs.meta deleted file mode 100644 index 8d68b8c..0000000 --- a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PostbuildCleanupAttributeFinder.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2
-guid: 2c2dfcbbb77359547bcaa7cdabd47ebb
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PrebuildSetupAttributeFinder.cs b/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PrebuildSetupAttributeFinder.cs deleted file mode 100644 index cd4ada8..0000000 --- a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PrebuildSetupAttributeFinder.cs +++ /dev/null @@ -1,9 +0,0 @@ -using UnityEngine.TestTools;
-
-namespace UnityEditor.TestTools.TestRunner
-{
- internal class PrebuildSetupAttributeFinder : AttributeFinderBase<IPrebuildSetup, PrebuildSetupAttribute>
- {
- public PrebuildSetupAttributeFinder() : base((attribute) => attribute.TargetClass) {}
- }
-}
diff --git a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PrebuildSetupAttributeFinder.cs.meta b/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PrebuildSetupAttributeFinder.cs.meta deleted file mode 100644 index 45adbb9..0000000 --- a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/PrebuildSetupAttributeFinder.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2
-guid: 3c4ccfb0896bcf44da13e152b267aa49
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/RemotePlayerLogController.cs b/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/RemotePlayerLogController.cs deleted file mode 100644 index ebdf71e..0000000 --- a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/RemotePlayerLogController.cs +++ /dev/null @@ -1,83 +0,0 @@ -using System;
-using System.Collections.Generic;
-using UnityEditor.DeploymentTargets;
-using UnityEditor.TestTools.TestRunner.CommandLineTest;
-using UnityEngine;
-
-namespace UnityEditor.TestRunner.TestLaunchers
-{
- [Serializable]
- internal class RemotePlayerLogController : ScriptableSingleton<RemotePlayerLogController>
- {
- private List<LogWriter> m_LogWriters;
-
- private Dictionary<string, DeploymentTargetLogger> m_Loggers;
-
- private string m_DeviceLogsDirectory;
-
- public void SetBuildTarget(BuildTarget buildTarget)
- {
- m_Loggers = GetDeploymentTargetLoggers(buildTarget);
- }
-
- public void SetLogsDirectory(string dir)
- {
- m_DeviceLogsDirectory = dir;
- }
-
- public void StartLogWriters()
- {
- if (m_DeviceLogsDirectory == null || m_Loggers == null)
- return;
-
- m_LogWriters = new List<LogWriter>();
-
- foreach (var logger in m_Loggers)
- {
- m_LogWriters.Add(new LogWriter(m_DeviceLogsDirectory, logger.Key, logger.Value));
- logger.Value.Start();
- }
- }
-
- public void StopLogWriters()
- {
- if (m_LogWriters == null)
- return;
-
- foreach (var logWriter in m_LogWriters)
- {
- logWriter.Stop();
- }
- }
-
- private Dictionary<string, DeploymentTargetLogger> GetDeploymentTargetLoggers(BuildTarget buildTarget)
- {
- DeploymentTargetManager deploymentTargetManager;
-
- try
- {
- deploymentTargetManager = DeploymentTargetManager.CreateInstance(EditorUserBuildSettings.activeBuildTargetGroup, buildTarget);
- }
- catch (NotSupportedException ex)
- {
- Debug.Log(ex.Message);
- Debug.Log("Deployment target logger not initialised");
- return null;
- }
-
- var targets = deploymentTargetManager.GetKnownTargets();
- var loggers = new Dictionary<string, DeploymentTargetLogger>();
-
- foreach (var target in targets)
- {
- if (target.status != DeploymentTargetStatus.Ready) continue;
-
- var logger = deploymentTargetManager.GetTargetLogger(target.id);
- logger.Clear();
- loggers.Add(target.id, logger);
- }
-
- return loggers;
- }
- }
-}
diff --git a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/RemotePlayerLogController.cs.meta b/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/RemotePlayerLogController.cs.meta deleted file mode 100644 index 09b5310..0000000 --- a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/RemotePlayerLogController.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2
-guid: edd2a1fe1acbbde43aad39862bb3f4a8
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/RemotePlayerTestController.cs b/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/RemotePlayerTestController.cs deleted file mode 100644 index 87871ee..0000000 --- a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/RemotePlayerTestController.cs +++ /dev/null @@ -1,110 +0,0 @@ -using System;
-using UnityEditor.Networking.PlayerConnection;
-using UnityEditor.TestTools.TestRunner;
-using UnityEditor.TestTools.TestRunner.Api;
-using UnityEditor.TestTools.TestRunner.UnityTestProtocol;
-using UnityEngine;
-using UnityEngine.Networking.PlayerConnection;
-using UnityEngine.TestRunner.TestLaunchers;
-
-namespace UnityEditor.TestRunner.TestLaunchers
-{
- [Serializable]
- internal class RemoteTestRunController : ScriptableSingleton<RemoteTestRunController>
- {
- internal const int k_HeartbeatTimeout = 60 * 10;
-
- [SerializeField]
- private RemoteTestResultReciever m_RemoteTestResultReciever;
-
- [SerializeField]
- private PlatformSpecificSetup m_PlatformSpecificSetup;
-
- [SerializeField]
- private bool m_RegisteredConnectionCallbacks;
-
- [SerializeField]
- private int m_HearbeatTimeOut;
-
- private IDelayedCallback m_TimeoutCallback;
-
- public void Init(BuildTarget buildTarget, int heartbeatTimeout)
- {
- m_HearbeatTimeOut = heartbeatTimeout;
- m_PlatformSpecificSetup = new PlatformSpecificSetup(buildTarget);
- m_PlatformSpecificSetup.Setup();
- m_RemoteTestResultReciever = new RemoteTestResultReciever();
- EditorConnection.instance.Initialize();
- if (!m_RegisteredConnectionCallbacks)
- {
- EditorConnection.instance.Initialize();
- DelegateEditorConnectionEvents();
- }
- }
-
- private void DelegateEditorConnectionEvents()
- {
- m_RegisteredConnectionCallbacks = true;
- //This is needed because RemoteTestResultReciever is not a ScriptableObject
- EditorConnection.instance.Register(PlayerConnectionMessageIds.runStartedMessageId, RunStarted);
- EditorConnection.instance.Register(PlayerConnectionMessageIds.runFinishedMessageId, RunFinished);
- EditorConnection.instance.Register(PlayerConnectionMessageIds.testStartedMessageId, TestStarted);
- EditorConnection.instance.Register(PlayerConnectionMessageIds.testFinishedMessageId, TestFinished);
- EditorConnection.instance.Register(PlayerConnectionMessageIds.playerAliveHeartbeat, PlayerAliveHearbeat);
- }
-
- private void RunStarted(MessageEventArgs messageEventArgs)
- {
- m_TimeoutCallback?.Reset();
- m_RemoteTestResultReciever.RunStarted(messageEventArgs);
- CallbacksDelegator.instance.RunStartedRemotely(messageEventArgs.data);
- }
-
- private void RunFinished(MessageEventArgs messageEventArgs)
- {
- m_TimeoutCallback?.Clear();
- m_RemoteTestResultReciever.RunFinished(messageEventArgs);
- m_PlatformSpecificSetup.CleanUp();
-
- CallbacksDelegator.instance.RunFinishedRemotely(messageEventArgs.data);
- }
-
- private void TestStarted(MessageEventArgs messageEventArgs)
- {
- m_TimeoutCallback?.Reset();
- CallbacksDelegator.instance.TestStartedRemotely(messageEventArgs.data);
- }
-
- private void TestFinished(MessageEventArgs messageEventArgs)
- {
- m_TimeoutCallback?.Reset();
- CallbacksDelegator.instance.TestFinishedRemotely(messageEventArgs.data);
- }
-
- private void PlayerAliveHearbeat(MessageEventArgs messageEventArgs)
- {
- m_TimeoutCallback?.Reset();
- }
-
- private void TimeoutCallback()
- {
- CallbacksDelegator.instance.RunFailed($"Test execution timed out. No activity received from the player in {m_HearbeatTimeOut} seconds.");
- }
-
- public void PostBuildAction()
- {
- m_PlatformSpecificSetup.PostBuildAction();
- }
-
- public void PostSuccessfulBuildAction()
- {
- m_PlatformSpecificSetup.PostSuccessfulBuildAction();
- m_TimeoutCallback = new DelayedCallback(TimeoutCallback, m_HearbeatTimeOut);
- }
-
- public void PostSuccessfulLaunchAction()
- {
- m_PlatformSpecificSetup.PostSuccessfulLaunchAction();
- }
- }
-}
diff --git a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/RemotePlayerTestController.cs.meta b/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/RemotePlayerTestController.cs.meta deleted file mode 100644 index cdae8a1..0000000 --- a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/RemotePlayerTestController.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2
-guid: 7d36034e63ad8254b9b2f55280fcc040
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
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diff --git a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/RemoteTestResultReciever.cs b/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/RemoteTestResultReciever.cs deleted file mode 100644 index fe0a624..0000000 --- a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/RemoteTestResultReciever.cs +++ /dev/null @@ -1,22 +0,0 @@ -using System;
-using UnityEditor.Networking.PlayerConnection;
-using UnityEngine;
-using UnityEngine.Networking.PlayerConnection;
-using UnityEngine.TestRunner.TestLaunchers;
-
-namespace UnityEditor.TestTools.TestRunner
-{
- [Serializable]
- internal class RemoteTestResultReciever
- {
- public void RunStarted(MessageEventArgs messageEventArgs)
- {
- }
-
- public void RunFinished(MessageEventArgs messageEventArgs)
- {
- EditorConnection.instance.Send(PlayerConnectionMessageIds.quitPlayerMessageId, null, messageEventArgs.playerId);
- EditorConnection.instance.DisconnectAll();
- }
- }
-}
diff --git a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/RemoteTestResultReciever.cs.meta b/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/RemoteTestResultReciever.cs.meta deleted file mode 100644 index cd0da50..0000000 --- a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/RemoteTestResultReciever.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2
-guid: fdb35ef8fc437e14fa4b6c74a0609e86
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/RuntimeTestLauncherBase.cs b/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/RuntimeTestLauncherBase.cs deleted file mode 100644 index 9c104db..0000000 --- a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/RuntimeTestLauncherBase.cs +++ /dev/null @@ -1,92 +0,0 @@ -using System;
-using System.Linq;
-using NUnit.Framework.Interfaces;
-using UnityEditor.Events;
-using UnityEditor.SceneManagement;
-using UnityEngine;
-using UnityEngine.SceneManagement;
-using UnityEngine.TestRunner.NUnitExtensions.Runner;
-using UnityEngine.TestTools;
-using UnityEngine.TestTools.NUnitExtensions;
-using UnityEngine.TestTools.TestRunner;
-using UnityEngine.TestTools.Utils;
-
-namespace UnityEditor.TestTools.TestRunner
-{
- internal abstract class RuntimeTestLauncherBase : TestLauncherBase
- {
- protected Scene CreateBootstrapScene(string sceneName, Action<PlaymodeTestsController> runnerSetup)
- {
- var scene = EditorSceneManager.NewScene(NewSceneSetup.EmptyScene, NewSceneMode.Single);
- var go = new GameObject(PlaymodeTestsController.kPlaymodeTestControllerName);
-
- var editorLoadedTestAssemblyProvider = new EditorLoadedTestAssemblyProvider(new EditorCompilationInterfaceProxy(), new EditorAssembliesProxy());
-
- var runner = go.AddComponent<PlaymodeTestsController>();
- runnerSetup(runner);
- runner.settings.bootstrapScene = sceneName;
- runner.AssembliesWithTests = editorLoadedTestAssemblyProvider.GetAssembliesGroupedByType(TestPlatform.PlayMode).Select(x => x.Assembly.GetName().Name).ToList();
-
- EditorSceneManager.MarkSceneDirty(scene);
- AssetDatabase.SaveAssets();
- EditorSceneManager.SaveScene(scene, sceneName, false);
-
- return scene;
- }
-
- public string CreateSceneName()
- {
- return "Assets/InitTestScene" + DateTime.Now.Ticks + ".unity";
- }
-
- protected UnityTestAssemblyRunner LoadTests(ITestFilter filter)
- {
- var editorLoadedTestAssemblyProvider = new EditorLoadedTestAssemblyProvider(new EditorCompilationInterfaceProxy(), new EditorAssembliesProxy());
- var assembliesWithTests = editorLoadedTestAssemblyProvider.GetAssembliesGroupedByType(TestPlatform.PlayMode).Select(x => x.Assembly.GetName().Name).ToList();
-
- var nUnitTestAssemblyRunner = new UnityTestAssemblyRunner(new UnityTestAssemblyBuilder(), null);
- var assemblyProvider = new PlayerTestAssemblyProvider(new AssemblyLoadProxy(), assembliesWithTests);
- nUnitTestAssemblyRunner.Load(assemblyProvider.GetUserAssemblies().Select(a => a.Assembly).ToArray(), TestPlatform.PlayMode, UnityTestAssemblyBuilder.GetNUnitTestBuilderSettings(TestPlatform.PlayMode));
- return nUnitTestAssemblyRunner;
- }
-
- protected static void ReopenOriginalScene(string originalSceneName)
- {
- EditorSceneManager.NewScene(NewSceneSetup.DefaultGameObjects);
- if (!string.IsNullOrEmpty(originalSceneName))
- {
- EditorSceneManager.OpenScene(originalSceneName);
- }
- }
- }
-
- internal static class PlaymodeTestsControllerExtensions
- {
- internal static T AddEventHandlerMonoBehaviour<T>(this PlaymodeTestsController controller) where T : MonoBehaviour, ITestRunnerListener
- {
- var eventHandler = controller.gameObject.AddComponent<T>();
- SetListeners(controller, eventHandler);
- return eventHandler;
- }
-
- internal static T AddEventHandlerScriptableObject<T>(this PlaymodeTestsController controller) where T : ScriptableObject, ITestRunnerListener
- {
- var eventListener = ScriptableObject.CreateInstance<T>();
- AddEventHandlerScriptableObject(controller, eventListener);
- return eventListener;
- }
-
- internal static void AddEventHandlerScriptableObject(this PlaymodeTestsController controller, ITestRunnerListener obj)
- {
- SetListeners(controller, obj);
- }
-
- private static void SetListeners(PlaymodeTestsController controller, ITestRunnerListener eventHandler)
- {
- UnityEventTools.AddPersistentListener(controller.testStartedEvent, eventHandler.TestStarted);
- UnityEventTools.AddPersistentListener(controller.testFinishedEvent, eventHandler.TestFinished);
- UnityEventTools.AddPersistentListener(controller.runStartedEvent, eventHandler.RunStarted);
- UnityEventTools.AddPersistentListener(controller.runFinishedEvent, eventHandler.RunFinished);
- }
- }
-}
diff --git a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/RuntimeTestLauncherBase.cs.meta b/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/RuntimeTestLauncherBase.cs.meta deleted file mode 100644 index 2c6ca4e..0000000 --- a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/RuntimeTestLauncherBase.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2
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-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
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- executionOrder: 0
- icon: {instanceID: 0}
- userData:
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diff --git a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/TestLauncherBase.cs b/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/TestLauncherBase.cs deleted file mode 100644 index beeba27..0000000 --- a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/TestLauncherBase.cs +++ /dev/null @@ -1,85 +0,0 @@ -using System;
-using System.Linq;
-using NUnit.Framework.Interfaces;
-using UnityEngine;
-using UnityEngine.TestTools;
-using UnityEngine.TestTools.Logging;
-using UnityEngine.TestTools.TestRunner;
-
-namespace UnityEditor.TestTools.TestRunner
-{
- internal abstract class TestLauncherBase
- {
- public abstract void Run();
-
- protected virtual RuntimePlatform? TestTargetPlatform
- {
- get { return Application.platform; }
- }
-
- protected bool ExecutePreBuildSetupMethods(ITest tests, ITestFilter testRunnerFilter)
- {
- var attributeFinder = new PrebuildSetupAttributeFinder();
- var logString = "Executing setup for: {0}";
- return ExecuteMethods<IPrebuildSetup>(tests, testRunnerFilter, attributeFinder, logString, targetClass => targetClass.Setup(), TestTargetPlatform);
- }
-
- public void ExecutePostBuildCleanupMethods(ITest tests, ITestFilter testRunnerFilter)
- {
- ExecutePostBuildCleanupMethods(tests, testRunnerFilter, TestTargetPlatform);
- }
-
- public static void ExecutePostBuildCleanupMethods(ITest tests, ITestFilter testRunnerFilter, RuntimePlatform? testTargetPlatform)
- {
- var attributeFinder = new PostbuildCleanupAttributeFinder();
- var logString = "Executing cleanup for: {0}";
- ExecuteMethods<IPostBuildCleanup>(tests, testRunnerFilter, attributeFinder, logString, targetClass => targetClass.Cleanup(), testTargetPlatform);
- }
-
- private static bool ExecuteMethods<T>(ITest tests, ITestFilter testRunnerFilter, AttributeFinderBase attributeFinder, string logString, Action<T> action, RuntimePlatform? testTargetPlatform)
- {
- var exceptionsThrown = false;
-
- if (testTargetPlatform == null)
- {
- Debug.LogError("Could not determine test target platform from build target " + EditorUserBuildSettings.activeBuildTarget);
- return true;
- }
-
- foreach (var targetClassType in attributeFinder.Search(tests, testRunnerFilter, testTargetPlatform.Value))
- {
- try
- {
- var targetClass = (T)Activator.CreateInstance(targetClassType);
-
- Debug.LogFormat(logString, targetClassType.FullName);
-
- using (var logScope = new LogScope())
- {
- action(targetClass);
-
- if (logScope.AnyFailingLogs())
- {
- var failingLog = logScope.FailingLogs.First();
- throw new UnhandledLogMessageException(failingLog);
- }
-
- if (logScope.ExpectedLogs.Any())
- {
- var expectedLogs = logScope.ExpectedLogs.First();
- throw new UnexpectedLogMessageException(expectedLogs);
- }
- }
- }
- catch (InvalidCastException) {}
- catch (Exception e)
- {
- Debug.LogException(e);
- exceptionsThrown = true;
- }
- }
-
- return exceptionsThrown;
- }
- }
-}
diff --git a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/TestLauncherBase.cs.meta b/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/TestLauncherBase.cs.meta deleted file mode 100644 index 1297804..0000000 --- a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/TestLauncherBase.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2
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