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| author | Andrew Lee <alee14498@protonmail.com> | 2020-04-19 17:19:32 -0400 |
|---|---|---|
| committer | Andrew Lee <alee14498@protonmail.com> | 2020-04-19 17:19:32 -0400 |
| commit | c55fba8ab2a1c9d3df65eda4a5a1e957f4aa1f78 (patch) | |
| tree | ee4d51c7c1d633e11f46453ef1edd3c77c4ef9f7 /Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestRunner/Callbacks/TestRunnerCallback.cs | |
| download | Project-Sandbox-c55fba8ab2a1c9d3df65eda4a5a1e957f4aa1f78.tar.gz Project-Sandbox-c55fba8ab2a1c9d3df65eda4a5a1e957f4aa1f78.tar.bz2 Project-Sandbox-c55fba8ab2a1c9d3df65eda4a5a1e957f4aa1f78.zip | |
Inital commit
Diffstat (limited to 'Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestRunner/Callbacks/TestRunnerCallback.cs')
| -rw-r--r-- | Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestRunner/Callbacks/TestRunnerCallback.cs | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestRunner/Callbacks/TestRunnerCallback.cs b/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestRunner/Callbacks/TestRunnerCallback.cs new file mode 100644 index 0000000..6e89c21 --- /dev/null +++ b/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestRunner/Callbacks/TestRunnerCallback.cs @@ -0,0 +1,37 @@ +using NUnit.Framework.Interfaces;
+using UnityEngine;
+using UnityEngine.TestTools.TestRunner;
+
+namespace UnityEditor.TestTools.TestRunner
+{
+ internal class TestRunnerCallback : ScriptableObject, ITestRunnerListener
+ {
+ public void RunStarted(ITest testsToRun)
+ {
+ EditorApplication.playModeStateChanged += OnPlayModeStateChanged;
+ }
+
+ private void OnPlayModeStateChanged(PlayModeStateChange state)
+ {
+ if (state == PlayModeStateChange.ExitingPlayMode)
+ {
+ EditorApplication.playModeStateChanged -= OnPlayModeStateChanged;
+ //We need to make sure we don't block NUnit thread in case we exit PlayMode earlier
+ PlaymodeTestsController.TryCleanup();
+ }
+ }
+
+ public void RunFinished(ITestResult testResults)
+ {
+ EditorApplication.isPlaying = false;
+ }
+
+ public void TestStarted(ITest testName)
+ {
+ }
+
+ public void TestFinished(ITestResult test)
+ {
+ }
+ }
+}
|
