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| author | Andrew Lee <alee14498@protonmail.com> | 2020-04-19 17:19:32 -0400 |
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| committer | Andrew Lee <alee14498@protonmail.com> | 2020-04-19 17:19:32 -0400 |
| commit | c55fba8ab2a1c9d3df65eda4a5a1e957f4aa1f78 (patch) | |
| tree | ee4d51c7c1d633e11f46453ef1edd3c77c4ef9f7 /Library/PackageCache/com.unity.timeline@1.2.13/Documentation~/trk_dup.md | |
| download | Project-Sandbox-c55fba8ab2a1c9d3df65eda4a5a1e957f4aa1f78.tar.gz Project-Sandbox-c55fba8ab2a1c9d3df65eda4a5a1e957f4aa1f78.tar.bz2 Project-Sandbox-c55fba8ab2a1c9d3df65eda4a5a1e957f4aa1f78.zip | |
Inital commit
Diffstat (limited to 'Library/PackageCache/com.unity.timeline@1.2.13/Documentation~/trk_dup.md')
| -rw-r--r-- | Library/PackageCache/com.unity.timeline@1.2.13/Documentation~/trk_dup.md | 14 |
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diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Documentation~/trk_dup.md b/Library/PackageCache/com.unity.timeline@1.2.13/Documentation~/trk_dup.md new file mode 100644 index 0000000..4b573d9 --- /dev/null +++ b/Library/PackageCache/com.unity.timeline@1.2.13/Documentation~/trk_dup.md @@ -0,0 +1,14 @@ +# Duplicating tracks + +Duplicating a track copies its clips, blends, and Inspector properties. If the duplicated track is bound to a GameObject, the binding is reset to **None**. + + + +_Track binding for a duplicated track is reset to **None**_ + +There are many ways to duplicate tracks: + +* Select a track. Right-click an empty area in the Track list and select **Duplicate** from the context menu. +* Select a track. Hold Command/Control and press D. +* Select a track. Hold Command/Control and press C, for copy, then press V, for paste. +* Right-click a track and either select **Duplicate** from the context menu or hold Command/Control and press D. |
