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authorAndrew Lee <alee14498@protonmail.com>2020-08-20 23:40:50 -0400
committerAndrew Lee <alee14498@protonmail.com>2020-08-20 23:40:50 -0400
commit3af4c218c0e70167db23a6303d2af30aff37d2fe (patch)
tree927f29edcf54ab562f40f3d1c6cb69287c7f5980 /Library/PackageCache/com.unity.timeline@1.2.13/Editor/Window/Modes/TimelineMode.cs
parentb6daed0af784f4e9bc13329dd87c671b06ee1c65 (diff)
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Removed a bunch of stuff; Changes
Diffstat (limited to 'Library/PackageCache/com.unity.timeline@1.2.13/Editor/Window/Modes/TimelineMode.cs')
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/Window/Modes/TimelineMode.cs71
1 files changed, 0 insertions, 71 deletions
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Window/Modes/TimelineMode.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Window/Modes/TimelineMode.cs
deleted file mode 100644
index 1a46841..0000000
--- a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Window/Modes/TimelineMode.cs
+++ /dev/null
@@ -1,71 +0,0 @@
-using System;
-using UnityEngine;
-
-namespace UnityEditor.Timeline
-{
- enum TimelineModeGUIState
- {
- Disabled,
- Hidden,
- Enabled
- }
-
- abstract class TimelineMode
- {
- public struct HeaderState
- {
- public TimelineModeGUIState breadCrumb;
- public TimelineModeGUIState sequenceSelector;
- public TimelineModeGUIState options;
- }
-
- public struct TrackOptionsState
- {
- public TimelineModeGUIState newButton;
- public TimelineModeGUIState editAsAssetButton;
- }
-
- public HeaderState headerState { get; protected set; }
- public TrackOptionsState trackOptionsState { get; protected set; }
- public TimelineModes mode { get; protected set; }
-
- public abstract bool ShouldShowPlayRange(WindowState state);
- public abstract bool ShouldShowTimeCursor(WindowState state);
-
- public virtual bool ShouldShowTrackBindings(WindowState state)
- {
- return ShouldShowTimeCursor(state);
- }
-
- public virtual bool ShouldShowTimeArea(WindowState state)
- {
- return !state.IsEditingAnEmptyTimeline();
- }
-
- public abstract TimelineModeGUIState TrackState(WindowState state);
- public abstract TimelineModeGUIState ToolbarState(WindowState state);
-
- public virtual TimelineModeGUIState PreviewState(WindowState state)
- {
- return Application.isPlaying ? TimelineModeGUIState.Disabled : TimelineModeGUIState.Enabled;
- }
-
- public virtual TimelineModeGUIState EditModeButtonsState(WindowState state)
- {
- return TimelineModeGUIState.Enabled;
- }
- }
-
- [Flags]
- internal enum TimelineModes
- {
- None = 0,
- Active = 1,
- ReadOnly = 2,
- Inactive = 4,
- Disabled = 8,
- AssetEdition = 16,
- All = Active | ReadOnly | Inactive | Disabled,
- Default = Active | AssetEdition
- }
-}