diff options
| author | Andrew Lee <alee14498@protonmail.com> | 2020-08-20 23:40:50 -0400 |
|---|---|---|
| committer | Andrew Lee <alee14498@protonmail.com> | 2020-08-20 23:40:50 -0400 |
| commit | 3af4c218c0e70167db23a6303d2af30aff37d2fe (patch) | |
| tree | 927f29edcf54ab562f40f3d1c6cb69287c7f5980 /Library/PackageCache/com.unity.timeline@1.2.13/Editor/Window/TimelineWindow_PreviewPlayMode.cs | |
| parent | b6daed0af784f4e9bc13329dd87c671b06ee1c65 (diff) | |
| download | Project-Sandbox-3af4c218c0e70167db23a6303d2af30aff37d2fe.tar.gz Project-Sandbox-3af4c218c0e70167db23a6303d2af30aff37d2fe.tar.bz2 Project-Sandbox-3af4c218c0e70167db23a6303d2af30aff37d2fe.zip | |
Removed a bunch of stuff; Changes
Diffstat (limited to 'Library/PackageCache/com.unity.timeline@1.2.13/Editor/Window/TimelineWindow_PreviewPlayMode.cs')
| -rw-r--r-- | Library/PackageCache/com.unity.timeline@1.2.13/Editor/Window/TimelineWindow_PreviewPlayMode.cs | 80 |
1 files changed, 0 insertions, 80 deletions
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Window/TimelineWindow_PreviewPlayMode.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Window/TimelineWindow_PreviewPlayMode.cs deleted file mode 100644 index ef28cdf..0000000 --- a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Window/TimelineWindow_PreviewPlayMode.cs +++ /dev/null @@ -1,80 +0,0 @@ -using System; -using UnityEngine; -using UnityEngine.Playables; - -namespace UnityEditor.Timeline -{ - partial class TimelineWindow - { - void OnPreviewPlayModeChanged(bool isPlaying) - { - if (EditorApplication.isPlaying) - return; - - if (isPlaying) - { - PreparePreviewPlay(); - EditorApplication.update += OnPreviewPlay; - } - else - { - EditorApplication.update -= OnPreviewPlay; - } - } - - void PreparePreviewPlay() - { - if (state == null || state.masterSequence.asset == null || state.masterSequence.director == null) - return; - if (state.playRangeEnabled && !state.isJogging) - { - EnsurePlayRangeIsRespected(); - } - } - - internal void OnPreviewPlay() - { - if (state == null || state.masterSequence.asset == null || state.masterSequence.director == null) - return; - - var director = state.masterSequence.director; - if (director.timeUpdateMode == DirectorUpdateMode.Manual) - { - Repaint(); - return; - } - - if (state.isJogging) - { - ApplyJog(); - } - else if (state.playRangeEnabled) - { - EnsurePlayRangeIsRespected(); - } - - if (director.extrapolationMode == DirectorWrapMode.None && director.playableGraph.IsValid() && director.playableGraph.IsDone()) - { - //reset time if we hit the end of the timeline - state.masterSequence.time = 0.0; - state.Pause(); - } - - Repaint(); - AudioMixerWindow.RepaintAudioMixerWindow(); - } - - void ApplyJog() - { - state.masterSequence.time = Math.Max(0.0, Math.Min(state.masterSequence.duration, state.masterSequence.time + state.playbackSpeed)); - } - - void EnsurePlayRangeIsRespected() - { - var playRangeTime = state.playRange; - var time = state.masterSequence.time; - if (time > playRangeTime.y || time < playRangeTime.x) - state.masterSequence.time = playRangeTime.x; - } - } -} |
