Commit graph

377 commits

Author SHA1 Message Date
UnknownShadow200
6f2c597b84 Combine window with opengl context code
There's no point making them separate since each windowing backend only works with one particular opengl context backend anyways
2019-09-15 20:45:26 +10:00
UnknownShadow200
98f3b73c0a Fix mouse coordinates conversion
Now you can actually click singleplayer in the launcher and then watch the game insta-crash
2019-09-15 18:45:06 +10:00
UnknownShadow200
e06091a9fe More work on input events. Now it actually logs mouse x/y. 2019-09-15 15:38:00 +10:00
UnknownShadow200
fa1a00f472 Fix 'select a block' disappearing and grey-ish transparent quad behind block still showing when mouse is over an empty inventory slot in classic mode 2019-09-15 12:45:34 +10:00
UnknownShadow200
efbcef5d59 Work on input events for cocoa backend 2019-09-15 10:06:55 +10:00
UnknownShadow200
dfc1a4249c Add info.plist file for osx, start work on cocoa events 2019-09-14 19:35:30 +10:00
UnknownShadow200
bdb57c8248
Add WIP visual studio instructions for compiling plugins 2019-09-13 07:47:06 +10:00
UnknownShadow200
dadfb2b663 add the objective C source used to generate the code for the cocoa backend in window.c 2019-09-13 07:17:17 +10:00
UnknownShadow200
96b57b80d0 Add a mac version of classicube icon 2019-09-07 09:40:10 +10:00
UnknownShadow200
30d807eea0 Remove getcontext usage.
This was only used with crashes due to Logger_Abort/Loggert_Abort2. And in those cases, the message and backtrace are what actually matter.
2019-08-11 13:15:54 +10:00
UnknownShadow200
d45b37ded2 Don't link to mingw startup files in win64 build too.
Reduces size of 64 bit windows exe by 10kb
2019-07-07 07:21:48 +10:00
UnknownShadow200
990b722e39 Fix mistakes in portability documentation 2019-07-04 23:17:15 +10:00
UnknownShadow200
b26f7b537a Really fix it 2019-07-04 19:07:55 +10:00
UnknownShadow200
2ff974c4b2 temp fix win64 build 2019-07-04 18:43:17 +10:00
UnknownShadow200
600c46eb1b update buildbot to compile windows build without linking to mingw startup code 2019-07-04 18:30:16 +10:00
UnknownShadow200
39af05eeb4
Add details on how to fix unpatched web client and 'windows SDK not found' 2019-06-27 22:47:04 +10:00
UnknownShadow200
e784cc0ce5 add -fno-math-errno to buildbot 2019-06-23 23:33:11 +10:00
UnknownShadow200
3dcf735ffe Add web to buildbot script and fix mistakes in windows build bot 2019-06-18 07:56:01 +10:00
UnknownShadow200
f34011b5a6 Use #ifdef CC_BUILD_GL for OpenGL specific stuff, instead of CC_BUILD_D3D9 2019-06-10 23:27:51 +10:00
UnknownShadow200
97d52f3dca less compiler warnings 2019-05-19 18:12:35 +10:00
UnknownShadow200
63ab591b69
Document how to compile plugins on linux 2019-05-13 23:30:23 +10:00
UnknownShadow200
9bc781c891 release 1.0.2 and add built bot script 2019-05-04 11:51:02 +10:00
UnknownShadow200
ed4bfe31bc
Fix some missing information in portability.md 2019-04-27 20:46:42 +10:00
UnknownShadow200
d80d9bde52
Force rebuild 2019-04-03 17:42:10 +11:00
UnknownShadow200
b437e8289b audio/http backend is no longer tied to platform backend 2019-03-30 13:09:58 +11:00
UnknownShadow200
c688aa148f Add compile notes for FreeBSD and Solaris, add detailed notes about portability of codebase 2019-03-29 10:15:21 +11:00
UnknownShadow200
d3022d86ab attempt to add icon 2019-01-31 15:42:57 +11:00