rmn20
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ae2b0b10dd
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Disable CC_BUILD_ADVLIGHTING for NDS but keep for DSI
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2025-01-17 16:41:26 +03:00 |
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rmn20
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8ba91e933a
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Replace spaces with tabs in Graphics_NDS.c
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2025-01-17 16:11:52 +03:00 |
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rmn20
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59a656edb4
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Low vram flag removed, advanced lighting enabled
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2025-01-17 03:22:56 +03:00 |
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rmn20
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ee1c1ba2c7
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Fog, DMA call lists, texture color indexation, texture offsets fixed and disabled, textureless polys fix, far plane intersecting polys fix
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2025-01-17 03:22:35 +03:00 |
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UnknownShadow200
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df49656b25
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PS1: Implement more accurate thread sleeping
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2025-01-16 20:01:11 +11:00 |
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UnknownShadow200
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591e31bea6
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PS1: Manually implement transferring launcher framebuffer to VRAM
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2025-01-15 22:59:25 +11:00 |
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UnknownShadow200
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e93c9336dd
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Windows: Change OpenGL build to not rely on linking to opengl32 dll, and instead load all the functions dynamically
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2025-01-15 19:57:58 +11:00 |
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UnknownShadow200
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a0f652cb8c
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Windows: Load wgl functions dynamically
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2025-01-11 07:16:24 +11:00 |
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UnknownShadow200
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5092b5ac7f
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Show better error messages for when required symbols aren't found
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2025-01-11 06:53:21 +11:00 |
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UnknownShadow200
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80957f9668
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Fix accidentally copying too much data for textures on systems that only use 16 bits per pixel
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2025-01-10 21:48:51 +11:00 |
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UnknownShadow200
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1055c7b5be
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3DS: Try to fix on-screen keyboard not showing when 3D anaglyph is enabled
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2025-01-05 18:07:14 +11:00 |
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UnknownShadow200
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be2c4be4a0
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Merge pull request #1321 from man-of-eel/system-mode
[3DS] spec.rsf: set SystemMode to 80MB
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2025-01-03 16:24:12 +11:00 |
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man-of-eel
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eb73db48f3
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spec.rsf: set SystemMode to 80MB
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2025-01-02 16:24:08 +00:00 |
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UnknownShadow200
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8397efbb9e
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Update copyright year
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2025-01-02 08:39:57 +11:00 |
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UnknownShadow200
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7de040abf9
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oops
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2025-01-02 08:06:15 +11:00 |
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UnknownShadow200
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68fd12f52c
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Mac classic: Add 68040 optimised build
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2025-01-02 07:56:40 +11:00 |
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UnknownShadow200
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a46626cf78
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SoftGPU: Skip full texturing calculations for 1x1 bitmaps
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2025-01-01 11:22:01 +11:00 |
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UnknownShadow200
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e86caaa4e1
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SoftGPU: Don't render clouds or sky
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2025-01-01 11:05:47 +11:00 |
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UnknownShadow200
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829511a337
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macOS: Use custom declaration for master/main port default
Build latest (FreeBSD) / build (push) Has been cancelled
Build latest (Haiku) / build-haiku (push) Has been cancelled
Build latest (iOS) / build (push) Has been cancelled
Build latest (Linux) / build-32 (push) Has been cancelled
Build latest (Linux) / build-64 (push) Has been cancelled
Build latest (macOS 32 bit) / build (push) Has been cancelled
Build latest (macOS 64 bit) / build (push) Has been cancelled
Build latest (Mac Classic) / build-mac-classic (push) Has been cancelled
Build latest (MS DOS) / build-msdos (push) Has been cancelled
Build latest (N64) / build (push) Has been cancelled
Build latest (NDS) / build-DS (push) Has been cancelled
Build latest (NetBSD) / build (push) Has been cancelled
Build latest (PS1) / build-PS1 (push) Has been cancelled
Build latest (PS2) / build (push) Has been cancelled
Build latest (PS3) / build-PS3 (push) Has been cancelled
Build latest (PSP) / build-PSP (push) Has been cancelled
Build latest (RPI) / build-RPI32 (push) Has been cancelled
Build latest (RPI) / build-RPI64 (push) Has been cancelled
Build latest (Saturn) / build (push) Has been cancelled
Build latest (Switch) / build-switch (push) Has been cancelled
Build latest (Vita) / build-Vita (push) Has been cancelled
Build latest (Webclient) / build (push) Has been cancelled
Build latest (Wii/GameCube) / build (push) Has been cancelled
Build latest (WiiU) / build (push) Has been cancelled
Build latest (Windows ARM32/64) / build-32 (push) Has been cancelled
Build latest (Windows ARM32/64) / build-64 (push) Has been cancelled
Build latest (Windows) / build-32 (push) Has been cancelled
Build latest (Windows) / build-64 (push) Has been cancelled
Build latest (Xbox) / build-Xbox (push) Has been cancelled
Build latest (Xbox 360) / build-360 (push) Has been cancelled
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2024-12-31 16:24:00 +11:00 |
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UnknownShadow200
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f9c66481c1
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3DS: Disable low mem, enables IDs over 255
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2024-12-30 23:46:13 +11:00 |
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UnknownShadow200
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f79435b30e
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Merge pull request #1316 from TheComputerGuy96/ds-compile-fix
Remove environment variable overrides in DS build script
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2024-12-30 23:25:22 +11:00 |
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Echo J
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70b22712a8
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Remove environment variable overrides in DS build script
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2024-12-28 12:02:57 +02:00 |
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UnknownShadow200
|
d1942c6dd7
|
32x: Can now get in-game by default
|
2024-12-28 14:36:33 +11:00 |
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UnknownShadow200
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36a1fbbd49
|
32x: Add to main makefile
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2024-12-28 12:58:14 +11:00 |
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UnknownShadow200
|
2dc30e8859
|
N64: Try to fix not compiling anymore
|
2024-12-25 10:55:13 +11:00 |
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UnknownShadow200
|
f172c913c2
|
PS2: Try to fix textures overlapping frame buffer
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2024-12-25 09:49:09 +11:00 |
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UnknownShadow200
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d38ef4d233
|
Update overriding defaults since overriding modules design was redone
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2024-12-23 19:38:54 +11:00 |
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UnknownShadow200
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13cbc3884d
|
Simplify, update outdated information
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2024-12-23 19:15:32 +11:00 |
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UnknownShadow200
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f5ad93973f
|
Update KOS docker image
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2024-12-18 21:32:04 +11:00 |
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UnknownShadow200
|
e2ada4cfe4
|
3DS/VITA: Fix touching on-screen keyboard button repeatedly typing their button character in
|
2024-12-18 20:37:40 +11:00 |
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UnknownShadow200
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0e1fba3d1e
|
And for Windows too
|
2024-12-17 21:01:20 +11:00 |
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UnknownShadow200
|
9467c8951a
|
WIP on implementing entropy generation
|
2024-12-17 19:50:39 +11:00 |
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UnknownShadow200
|
84118251fb
|
Android: Fix wrong username/password not being handled properly, and instead proceeding to servers list without an active session
|
2024-12-16 19:46:26 +11:00 |
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UnknownShadow200
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d4cc8d442c
|
Launcher: Make JSON parsing more robust
|
2024-12-16 19:17:45 +11:00 |
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UnknownShadow200
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d4c13858a5
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Merge pull request #1307 from CiroZDP/dosbuild-incorrect-name
Change job name on file `build_msdos.yml`
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2024-12-16 01:26:28 +11:00 |
|
SrFerraaaari
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60b0f59551
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Change job name on file build_msdos.yml
The name of the job shouldn't be called "build-mac-classic", it's confusing.
|
2024-12-15 12:41:27 +01:00 |
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UnknownShadow200
|
361f7e3dcc
|
VITA: Auto detect whether to use circle or cross as primary button
|
2024-12-14 09:46:53 +11:00 |
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UnknownShadow200
|
3ced7d970e
|
PS3: Auto detect whether to use circle or cross as primary button
|
2024-12-14 09:34:22 +11:00 |
|
UnknownShadow200
|
a6e410b09a
|
PS3: Increase controller sensitivity
|
2024-12-14 07:49:25 +11:00 |
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UnknownShadow200
|
507bbdf37a
|
Launcher: Allow using left/right for menu navigation
|
2024-12-14 06:42:19 +11:00 |
|
UnknownShadow200
|
4b3b3517b7
|
Fix 8 bit grayscale without alpha PNGs not being decoded correctly
|
2024-12-09 21:25:51 +11:00 |
|
UnknownShadow200
|
744ea58b9d
|
IRIX build fixes
|
2024-12-02 18:15:23 +11:00 |
|
UnknownShadow200
|
92c35cb04c
|
Dreamcast: Fix FPS dropping to 10 when compiled against latest KOS commit
|
2024-12-01 13:14:16 +11:00 |
|
UnknownShadow200
|
f756f6d94a
|
mac: Generate universal 32 bit build (both intel + powerpc)
|
2024-11-29 20:47:46 +11:00 |
|
UnknownShadow200
|
cef42bf5c1
|
Don't use obj directory, oops
|
2024-11-29 19:41:19 +11:00 |
|
UnknownShadow200
|
f5f79288d3
|
Use APK signer for android build
|
2024-11-29 19:34:26 +11:00 |
|
UnknownShadow200
|
51fa993fc1
|
Make it at least compile again
|
2024-11-28 21:42:13 +11:00 |
|
UnknownShadow200
|
03186fa2b0
|
Update MainActivity.java
|
2024-11-28 18:55:07 +11:00 |
|
UnknownShadow200
|
7901ee45a1
|
Ooops
|
2024-11-28 18:28:57 +11:00 |
|
UnknownShadow200
|
3043fe7f0b
|
Better support compiling with modern NDK and then running on older android devices
|
2024-11-28 18:18:55 +11:00 |
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