UnknownShadow200
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b79de4c457
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Create and implement the CpeTextColours extension.
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2016-01-10 21:05:46 +11:00 |
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7a866f351e
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Add auto tab-complete as an option under gui options.
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2016-01-10 12:57:32 +11:00 |
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UnknownShadow200
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244f0bbb9c
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I really need sleep, fix a silly mistake from a few commits ago.
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2016-01-10 01:52:43 +11:00 |
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0f215ef4b4
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Fix a rare crash in the gui options screen. (Thanks LarsLHansson)
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2016-01-10 01:27:42 +11:00 |
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UnknownShadow200
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d4fcdf3199
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Use proper key press, instead of looking for KeyDown event.
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2016-01-10 00:59:10 +11:00 |
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f742ba6f20
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Set output type to windows application again, start work on double/triple jump from classicube.
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2016-01-10 00:35:52 +11:00 |
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6dbce98a67
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Lazily allocate weather heightmap, also fix double texture warning screne not restoring the cursor (Thanks Zingan).
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2016-01-09 21:45:25 +11:00 |
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5e29f5cd23
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Add tilde auto-completion (Thanks 123DontMessWitMe)
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2016-01-09 20:00:20 +11:00 |
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6ac0e096a4
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Add a warning to chat (always shown at button of chat area) when using multiple-line messages on servers that don't support LongerMessages.
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2016-01-09 15:23:28 +11:00 |
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a6cd5f82d5
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Allow clicking on chat input to move caret to that position, also fix double clicking options crashing (Thanks nyxzimus).
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2016-01-08 21:14:24 +11:00 |
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59a968662b
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Add control left for half speed modifier, also save spawn yaw/pitch (Thanks FabTheZen).
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2016-01-08 17:52:58 +11:00 |
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da1d880c8c
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Some minor touchups: play place sound, allow using arrow keys in launcher colour scheme, can press F1 when chat input is open. (Thanks Fudgie and ScruffyRules)
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2016-01-07 22:55:49 +11:00 |
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edd321762e
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Fix clickable chat not properly checking input for invalid characters on non-FullCP437 servers. (Thanks WhatIDoHere)
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2016-01-05 13:33:31 +11:00 |
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784bcd73b4
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Allow using classic gui.png texture.
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2016-01-02 23:49:05 +11:00 |
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36115c7b80
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Add an 'always yes/always no' option to texture pack warning screen.
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2016-01-02 23:20:35 +11:00 |
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d2bd5f148e
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Quick fix for last commit.
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2016-01-02 22:58:16 +11:00 |
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5e5ee2a1cd
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Allow changing jump height and fov again.
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2016-01-02 22:51:38 +11:00 |
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3a91e4c993
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Fix sounds playing even when not intersecting boundingbox (Thanks Empy), fix vertical sampling for non-fully high blocks being in the wrong location (Thanks goodlyay), fix not being able to use function keys in menu (Thanks WolfGangNS)
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2016-01-02 21:08:50 +11:00 |
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6478ddb987
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Allow using scroll wheel in 'colour scheme' in launcher, other minor touchups.
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2015-12-31 23:15:40 +11:00 |
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26f9b1d31f
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Fix not being able to load maps in singleplayer again, do proper ordering of axes tested to fix issue with sliding around corners.
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2015-12-31 22:07:01 +11:00 |
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ceaa891c54
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Fix order of collision with axes tested being wrong. (Thanks venom983)
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2015-12-31 16:54:10 +11:00 |
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76452c75d1
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Implement EnvMapAppearance v2 extension.
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2015-12-31 16:02:49 +11:00 |
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d7128d5bc7
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Use scrollable zoom.
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2015-12-31 13:52:58 +11:00 |
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d51f3572b6
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Add zoom option to client.
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2015-12-31 12:33:55 +11:00 |
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f8e19afe65
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Implement clipping for third person camera, also fix sound selection method for blocks being wrong (Thanks 123DontMessWitMe)
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2015-12-31 11:09:53 +11:00 |
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0102471e91
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Implement gas block draw type in BlockDefinitions, also allow press function keys in text input widget (Thanks FabTheZen).
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2015-12-30 21:42:20 +11:00 |
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1887b2f389
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Add a first person zoom camera (Thanks imjonnyboy), also first step sound chosen should be solid block directly at feet (Thanks goodlyay).
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2015-12-30 21:03:32 +11:00 |
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db930bbd66
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Fix select texture pack being broken. (Thanks ShadowMewssacre)
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2015-12-30 14:31:33 +11:00 |
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b0b1afc617
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Fix level saving from last commit.
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2015-12-30 14:00:30 +11:00 |
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1bb4b9d99b
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Move texture packs and map files into their own sub-directories.
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2015-12-30 13:54:33 +11:00 |
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8b73b0a713
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Minor code cleanup, separate event classes.
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2015-12-29 16:24:54 +11:00 |
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f03148555e
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Use absolute instead of relative paths, launching ClassicalSharp from terminal works properly now.
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2015-12-27 22:51:26 +11:00 |
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0f95d6d92f
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Can drag scrollbar in block select screen.
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2015-12-25 14:44:28 +11:00 |
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5d65eca0b8
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Scrolling with mouse wheel should not affect mouse position in select screen.
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2015-12-25 14:10:43 +11:00 |
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3789499245
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Middle mouse click should change selected index, not swap block (Thanks goodlyay), also clicking on block in hotbar should move to that block in the block select screen (Thanks FabTheZen).
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2015-12-25 13:23:59 +11:00 |
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6e3e5a258d
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Modularise CpeDefineBlock packet handling in preparation for DefineBlockExt extension, also fix not being able to define more than five hotkeys (Thanks EpicSuperNova).
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2015-12-24 15:27:32 +11:00 |
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52ac0e55df
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Add button to overwrite existing maps in singleplayer (Thanks arrco)
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2015-12-22 23:59:35 +11:00 |
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a5d91ca5cb
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Fix using scroll wheel on last column past last valid item crashing the client. (Thanks nyxzimus)
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2015-12-22 19:10:54 +11:00 |
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cfcab93452
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Add reconnect button to error screen. (Thanks 123DontMessWitMe)
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2015-12-22 11:08:55 +11:00 |
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9707b083db
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Can use air block models, also make noclip sliding configurable.
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2015-12-22 07:59:32 +11:00 |
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35e0f8cab5
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Also include block id in BlockSelectScreen, add invert mouse opition (Thanks Cecil)
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2015-12-21 21:10:15 +11:00 |
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851f430a40
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When opening block select screen, selected block should be at bottom of visible portion of table not top (thanks imjonnyboy). Noclip should not have drag applied when no movement keys are behind held down.
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2015-12-21 17:23:36 +11:00 |
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56c146306a
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Fix not being able to climb into custom liquids from standard liquids (Thanks 123DontMessWitMe).
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2015-12-21 10:44:52 +11:00 |
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aaea397140
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Save 'simple arms anim' as an option, start work on supporting non 0 min/1 max cubes.
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2015-12-20 23:28:35 +11:00 |
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b56edd2dad
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Add basic for old classic arms animation.
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2015-12-20 19:51:19 +11:00 |
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8a934df673
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Can press F7 to show axis lines.
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2015-12-20 13:54:04 +11:00 |
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d104b7f09d
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Add scrollable block select screen.
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2015-12-18 11:39:34 +11:00 |
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dfa5662f99
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Sounds work now.
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2015-12-17 22:08:47 +11:00 |
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89c2ae40f9
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Fix not being able to slide up small blocks with height < slab height (Thanks Empy), now use actual model's collision size instead of the default humanoid collision size, closes #110.
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2015-12-15 23:32:37 +11:00 |
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UnknownShadow200
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975ce17b6e
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Fix a very silly mistake there.
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2015-12-15 13:56:11 +11:00 |
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