Commit graph

7968 commits

Author SHA1 Message Date
rmn20
a8d57d7d17 Use swiCopy to copy texture data in Graphics_NDS 2025-01-17 16:42:19 +03:00
rmn20
eb4137aefd Remove Platform_Log4 in NDS Gfx_AllocTexture 2025-01-17 16:41:53 +03:00
rmn20
ae2b0b10dd Disable CC_BUILD_ADVLIGHTING for NDS but keep for DSI 2025-01-17 16:41:26 +03:00
rmn20
8ba91e933a Replace spaces with tabs in Graphics_NDS.c 2025-01-17 16:11:52 +03:00
rmn20
59a656edb4 Low vram flag removed, advanced lighting enabled 2025-01-17 03:22:56 +03:00
rmn20
ee1c1ba2c7 Fog, DMA call lists, texture color indexation, texture offsets fixed and disabled, textureless polys fix, far plane intersecting polys fix 2025-01-17 03:22:35 +03:00
UnknownShadow200
df49656b25 PS1: Implement more accurate thread sleeping 2025-01-16 20:01:11 +11:00
UnknownShadow200
591e31bea6 PS1: Manually implement transferring launcher framebuffer to VRAM 2025-01-15 22:59:25 +11:00
UnknownShadow200
e93c9336dd Windows: Change OpenGL build to not rely on linking to opengl32 dll, and instead load all the functions dynamically 2025-01-15 19:57:58 +11:00
UnknownShadow200
a0f652cb8c Windows: Load wgl functions dynamically 2025-01-11 07:16:24 +11:00
UnknownShadow200
5092b5ac7f Show better error messages for when required symbols aren't found 2025-01-11 06:53:21 +11:00
UnknownShadow200
80957f9668 Fix accidentally copying too much data for textures on systems that only use 16 bits per pixel 2025-01-10 21:48:51 +11:00
UnknownShadow200
1055c7b5be 3DS: Try to fix on-screen keyboard not showing when 3D anaglyph is enabled 2025-01-05 18:07:14 +11:00
UnknownShadow200
be2c4be4a0
Merge pull request #1321 from man-of-eel/system-mode
[3DS] spec.rsf: set SystemMode to 80MB
2025-01-03 16:24:12 +11:00
man-of-eel
eb73db48f3
spec.rsf: set SystemMode to 80MB 2025-01-02 16:24:08 +00:00
UnknownShadow200
8397efbb9e Update copyright year 2025-01-02 08:39:57 +11:00
UnknownShadow200
7de040abf9 oops 2025-01-02 08:06:15 +11:00
UnknownShadow200
68fd12f52c Mac classic: Add 68040 optimised build 2025-01-02 07:56:40 +11:00
UnknownShadow200
a46626cf78 SoftGPU: Skip full texturing calculations for 1x1 bitmaps 2025-01-01 11:22:01 +11:00
UnknownShadow200
e86caaa4e1 SoftGPU: Don't render clouds or sky 2025-01-01 11:05:47 +11:00
UnknownShadow200
829511a337 macOS: Use custom declaration for master/main port default
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2024-12-31 16:24:00 +11:00
UnknownShadow200
f9c66481c1 3DS: Disable low mem, enables IDs over 255 2024-12-30 23:46:13 +11:00
UnknownShadow200
f79435b30e
Merge pull request #1316 from TheComputerGuy96/ds-compile-fix
Remove environment variable overrides in DS build script
2024-12-30 23:25:22 +11:00
Echo J
70b22712a8 Remove environment variable overrides in DS build script 2024-12-28 12:02:57 +02:00
UnknownShadow200
d1942c6dd7 32x: Can now get in-game by default 2024-12-28 14:36:33 +11:00
UnknownShadow200
36a1fbbd49 32x: Add to main makefile 2024-12-28 12:58:14 +11:00
UnknownShadow200
2dc30e8859 N64: Try to fix not compiling anymore 2024-12-25 10:55:13 +11:00
UnknownShadow200
f172c913c2 PS2: Try to fix textures overlapping frame buffer 2024-12-25 09:49:09 +11:00
UnknownShadow200
d38ef4d233
Update overriding defaults since overriding modules design was redone 2024-12-23 19:38:54 +11:00
UnknownShadow200
13cbc3884d
Simplify, update outdated information 2024-12-23 19:15:32 +11:00
UnknownShadow200
f5ad93973f Update KOS docker image 2024-12-18 21:32:04 +11:00
UnknownShadow200
e2ada4cfe4 3DS/VITA: Fix touching on-screen keyboard button repeatedly typing their button character in 2024-12-18 20:37:40 +11:00
UnknownShadow200
0e1fba3d1e And for Windows too 2024-12-17 21:01:20 +11:00
UnknownShadow200
9467c8951a WIP on implementing entropy generation 2024-12-17 19:50:39 +11:00
UnknownShadow200
84118251fb Android: Fix wrong username/password not being handled properly, and instead proceeding to servers list without an active session 2024-12-16 19:46:26 +11:00
UnknownShadow200
d4cc8d442c Launcher: Make JSON parsing more robust 2024-12-16 19:17:45 +11:00
UnknownShadow200
d4c13858a5
Merge pull request #1307 from CiroZDP/dosbuild-incorrect-name
Change job name on file `build_msdos.yml`
2024-12-16 01:26:28 +11:00
SrFerraaaari
60b0f59551
Change job name on file build_msdos.yml
The name of the job shouldn't be called "build-mac-classic", it's confusing.
2024-12-15 12:41:27 +01:00
UnknownShadow200
361f7e3dcc VITA: Auto detect whether to use circle or cross as primary button 2024-12-14 09:46:53 +11:00
UnknownShadow200
3ced7d970e PS3: Auto detect whether to use circle or cross as primary button 2024-12-14 09:34:22 +11:00
UnknownShadow200
a6e410b09a PS3: Increase controller sensitivity 2024-12-14 07:49:25 +11:00
UnknownShadow200
507bbdf37a Launcher: Allow using left/right for menu navigation 2024-12-14 06:42:19 +11:00
UnknownShadow200
4b3b3517b7 Fix 8 bit grayscale without alpha PNGs not being decoded correctly 2024-12-09 21:25:51 +11:00
UnknownShadow200
744ea58b9d IRIX build fixes 2024-12-02 18:15:23 +11:00
UnknownShadow200
92c35cb04c Dreamcast: Fix FPS dropping to 10 when compiled against latest KOS commit 2024-12-01 13:14:16 +11:00
UnknownShadow200
f756f6d94a mac: Generate universal 32 bit build (both intel + powerpc) 2024-11-29 20:47:46 +11:00
UnknownShadow200
cef42bf5c1
Don't use obj directory, oops 2024-11-29 19:41:19 +11:00
UnknownShadow200
f5f79288d3
Use APK signer for android build 2024-11-29 19:34:26 +11:00
UnknownShadow200
51fa993fc1 Make it at least compile again 2024-11-28 21:42:13 +11:00
UnknownShadow200
03186fa2b0
Update MainActivity.java 2024-11-28 18:55:07 +11:00