Commit graph

71137 commits

Author SHA1 Message Date
Thaddeus Crews
7c69fbd292
Merge pull request #101803 from mihe/jolt/kinematic-sync
Fix kinematic bodies not synchronizing state when using Jolt Physics
2025-01-20 10:05:31 -06:00
Thaddeus Crews
7d8e0790d6
Merge pull request #101809 from Hilderin/fix-embedded-game-window-title
Fix Floating Game Window Title
2025-01-20 10:05:30 -06:00
Thaddeus Crews
e062cd254d
Merge pull request #101819 from Riteo/wl-embarassingly-easy
Wayland: Release pressed events on application focus out
2025-01-20 10:05:29 -06:00
Thaddeus Crews
a0633ff581
Merge pull request #101631 from Syntaxxor/voxel-gi-shadow-fix
Ensure Voxelizer SDF generation uses the correct cell level
2025-01-20 10:05:28 -06:00
Thaddeus Crews
1f2dec77c8
Merge pull request #101698 from DinkeyKing/rest-info-doc-fix
Fix collision normal being referred to as surface normal in PhysicsDirectSpaceState doc
2025-01-20 10:05:27 -06:00
Thaddeus Crews
dcf4996276
Merge pull request #101159 from brandon515/compatibility_particle_shader_fix
Fix inverted `GPUParticlesCollisionHeightField3D` in compatibility renderer.
2025-01-20 10:05:24 -06:00
Thaddeus Crews
916d068e40
Merge pull request #101780 from jkirsteins/janiskirsteins/fix-typo-visbility-mode
Typo fix: rename SortableVisbilityMode
2025-01-20 10:05:23 -06:00
Thaddeus Crews
e547ff010c
Merge pull request #101650 from KoBeWi/duality_of_uid_caches
Create .uid files in EditorFileSystem
2025-01-20 10:05:07 -06:00
Silc Lizard (Tokage) Renew
27e23280c5 Fix Quaternion arc constructor to check dot & Add test for same vec3s 2025-01-20 18:16:53 +09:00
Riteo Siuga
bed2a1927f Wayland: Check selection devices before using them
Looks like we never actually stopped the code from using bad pointers.
I even forgot the check in the primary selection code 🤦
2025-01-20 02:13:45 +01:00
Riteo Siuga
368a59e6f9 Wayland: Release pressed events on application focus out
Looks like I always assumed wrongly that the compositor would send us
key release events when unfocusing... It did not.
2025-01-20 01:38:25 +01:00
Hilderin
05fcfede1e Fix Floating Game Window Title 2025-01-19 15:45:59 -05:00
Mikael Hermansson
f4288fb349 Fix kinematic bodies not synchronizing state when using Jolt Physics 2025-01-19 16:18:14 +01:00
Mounir Tohami
2f87b7aae0 Fix BottomPanel excessive width. 2025-01-19 14:21:43 +02:00
Chaosus
8a7c9aa452 Fix visual shader error when opening a Fresnel node preview 2025-01-19 14:47:22 +03:00
Ricardo Buring
4aba15eec3 Fixed Timestep Interpolation (3D): Fix warning spam 2025-01-19 11:42:47 +01:00
Janis Kirsteins
815e905972 Typo fix: rename SortableVisbilityMode 2025-01-19 00:33:39 +01:00
kobewi
8aa3ee6a35 Create .uid files in EditorFileSystem 2025-01-18 21:01:39 +01:00
Brandon Haley
990612040a Implemented fix from #91219 in compatibility renderer by reversing the z
axis in the particle shader.
2025-01-18 13:32:10 -05:00
Fabio Alessandrelli
81181c5941 [WS] Fix peer stuck in CLOSING state
This was due by the buffer being cleared on close (including in closing
state) preventing further reads.

This commit changes the close logic to only clear the buffer when the
peer connection has been fully closed (acknowledged by the other end, or
closed due to a "broken" connection).
2025-01-18 16:01:40 +01:00
DinkeyKing
386b1e04c8 Fix collision normal being referred to as surface 2025-01-18 13:53:41 +01:00
Mika Viskari
dedae63617 Add property guards to shape 2D's 2025-01-18 13:37:46 +02:00
aryan-11825114
2e4eb59e56 Fix camera override when there is no camera in scene tree 2025-01-18 14:38:05 +05:30
Hilderin
f216efdd6d Fix Embedded Game Window with user arguments 2025-01-18 00:36:07 -05:00
clayjohn
441fc1cba3 Baked UV2 emission using half float in the compatibility backend
The Lightmapper expects a half float image anyway, so this is both more efficient and correct
2025-01-17 16:46:31 -08:00
Silc Lizard (Tokage) Renew
ad636b7133 Fix failure to load joints with indivisual config in SpringBone 2025-01-18 09:36:21 +09:00
smix8
c734f90282 Fix NavigationObstacle3D debug clear regression
Clears NavigationObstacle3D on tree exit.
2025-01-18 01:35:58 +01:00
Thaddeus Crews
7b1ed520bd
Merge pull request #101592 from Ivorforce/float-constant-defs-translate-macos
Fix float constant descriptions not translating on macOS.
2025-01-17 17:09:26 -06:00
Thaddeus Crews
503a20dc88
Merge pull request #101709 from clayjohn/GLES3-ninepatch-leak
Avoid leaking ninepatch state to other draw commands in GLES backend
2025-01-17 17:09:25 -06:00
Thaddeus Crews
1351d3098e
Merge pull request #101565 from Hilderin/laspencer91/add-lookup-symbol-shortcut
Added shortcut for Lookup Symbol action
2025-01-17 17:09:24 -06:00
Thaddeus Crews
aee6f86376
Merge pull request #101713 from twrightsman/fix-copyright
Make `COPYRIGHT.txt` compliant with `debian/copyright` specification
2025-01-17 17:09:23 -06:00
Thaddeus Crews
2aa2234e64
Merge pull request #101712 from Repiteo/ci/timeout
CI: Tighten timeout period for all jobs
2025-01-17 17:09:22 -06:00
Travis Wrightsman
72856f304f Make COPYRIGHT.txt compliant with specification
Also fix license header generation by skipping over the new Comment
field in the COPYRIGHT.txt header stanza.
2025-01-17 13:35:15 -08:00
Thaddeus Crews
32563011e1
CI: Tighten timeout period for all jobs 2025-01-17 14:36:10 -06:00
clayjohn
b8252196df Avoid leaking ninepatch state to other draw commands in GLES backend 2025-01-17 10:13:04 -08:00
Thaddeus Crews
9630d4e2fc
Merge pull request #101632 from bruvzg/gds_tween_property_crash
Fix GDScript editor crash on invalid `tween_property` arguments.
2025-01-17 10:16:55 -06:00
Thaddeus Crews
041cb204c3
Merge pull request #101645 from m4gr3d/disable_xr_mode_for_regular_launch
Clean up the XR editor logic
2025-01-17 10:16:53 -06:00
Thaddeus Crews
02ea1f84ae
Merge pull request #101623 from tom-schultz/patch-1
Clarify the impact of "Normal Map (RG Channels)" on texture imports.
2025-01-17 10:16:51 -06:00
Thaddeus Crews
4425ce03d0
Merge pull request #101651 from TokageItLab/fix-flip-springbone
Fix glitch in `SpringBoneSimulator3D` by storing the previous frame's rotation instead of using no rotation when the axis is flipped
2025-01-17 10:16:50 -06:00
Thaddeus Crews
9875cb6c95
Merge pull request #101652 from TokageItLab/gravity-doc-springbone
Clarify `SpringBoneSimulator3D`'s gravity units and improve documentation
2025-01-17 10:16:49 -06:00
Thaddeus Crews
923eb44c6f
Merge pull request #101617 from paddy-exe/processmaterial-vs-shadermaterial
Fix `emission_shape_changed` signal error when using ShaderMaterial with GPUParticles3D
2025-01-17 10:16:48 -06:00
Thaddeus Crews
97daaca274
Merge pull request #101685 from bruvzg/ts_data_ld
[TextServer] Fix ICU data incorrectly marked as loaded even if file was not found.
2025-01-17 10:16:47 -06:00
Thaddeus Crews
d6f688b9fc
Merge pull request #101684 from bruvzg/wl_ime_upd
[Wayland] Fix excessive IME updates.
2025-01-17 10:16:45 -06:00
Thaddeus Crews
49481c12bc
Merge pull request #98792 from MJacred/fix_remove_joy_mapping
Fix `Input::remove_joy_mapping`
2025-01-17 10:16:44 -06:00
WhalesState
6caadd57a9 ColorPicker remove unused children and fix sample bugs.
Remove an unused `VBoxContainer`.
Remove 3 unused children from grid (Label, Slider, SpinBox).
Ignore sample input when old color is not displayed.
Fix current color overbright position.
2025-01-17 18:12:36 +02:00
bruvzg
7c50a7822e [Windows] Make native dialogs non-cancelable and stay on top of parent. 2025-01-17 17:44:34 +02:00
Anish Mishra
401310d74d
Make dialogs non-cancelable on Android. 2025-01-17 19:45:34 +05:30
Patrick Exner
484d6d4aa1 Fix emission_shape_changed signal error when using ShaderMaterial with 3DGPUParticles 2025-01-17 15:07:28 +01:00
Pāvels Nadtočajevs
14093fdacf [TextServer] Fix ICU data incorrectly marked as loaded even if file was not found. 2025-01-17 15:46:04 +02:00
Pāvels Nadtočajevs
133ea4f17a [Wayland] Fix excessive IME updates. 2025-01-17 15:29:06 +02:00