Goodlyay
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6dc082c7d0
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Hotfix for NotifyAction not checking server support
Removed NotifyPositionAction cpe ext entry, as only one entry is needed per extension, rather than per packet defined within an extension
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2025-01-20 15:34:56 -08:00 |
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D
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ec958ff150
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Fix for non-networking builds
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2025-01-21 06:18:33 +10:00 |
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D
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f209157070
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Merge pull request #1322 from ddinan/notify-action
Add NotifyAction and NotifyPositionAction CPE
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2025-01-21 05:28:50 +10:00 |
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UnknownShadow200
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27feb27c39
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PS1: Save a few cycles in T&L loop
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2025-01-20 21:30:20 +11:00 |
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UnknownShadow200
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c580186841
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PS1: Don't use LoadImage2 for transferring to VRAM
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2025-01-20 20:07:00 +11:00 |
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UnknownShadow200
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b0aad823b2
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DS: Implement texture offseting, partially
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2025-01-18 09:16:52 +11:00 |
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UnknownShadow200
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9f04e9f1a2
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DS: Load texture matrix less often, try to improve texture precision a bit
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2025-01-18 07:44:49 +11:00 |
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UnknownShadow200
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c03dffbf5f
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DS: Use smaller quads for water outside map
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2025-01-18 07:11:50 +11:00 |
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UnknownShadow200
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69f0cda9c7
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Merge pull request #1328 from rmn20/DS-fixes
[NDS/DSi] Rendering impovements
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2025-01-18 06:42:38 +11:00 |
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rmn20
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ec47920b52
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Enabled GL_ANTIALIAS on NDS since it's free anyways
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2025-01-17 19:08:33 +03:00 |
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rmn20
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0e2859936a
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Send less colors to glColorTableEXT when possible
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2025-01-17 17:49:50 +03:00 |
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rmn20
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bcc97ecbfe
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Merge remote-tracking branch 'origin/master' into DS-fixes
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2025-01-17 16:42:47 +03:00 |
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rmn20
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a8d57d7d17
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Use swiCopy to copy texture data in Graphics_NDS
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2025-01-17 16:42:19 +03:00 |
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rmn20
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eb4137aefd
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Remove Platform_Log4 in NDS Gfx_AllocTexture
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2025-01-17 16:41:53 +03:00 |
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rmn20
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ae2b0b10dd
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Disable CC_BUILD_ADVLIGHTING for NDS but keep for DSI
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2025-01-17 16:41:26 +03:00 |
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rmn20
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8ba91e933a
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Replace spaces with tabs in Graphics_NDS.c
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2025-01-17 16:11:52 +03:00 |
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UnknownShadow200
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8557bd0205
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Dreamcast: Display crash screen
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2025-01-17 18:54:01 +11:00 |
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rmn20
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59a656edb4
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Low vram flag removed, advanced lighting enabled
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2025-01-17 03:22:56 +03:00 |
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rmn20
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ee1c1ba2c7
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Fog, DMA call lists, texture color indexation, texture offsets fixed and disabled, textureless polys fix, far plane intersecting polys fix
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2025-01-17 03:22:35 +03:00 |
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UnknownShadow200
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df49656b25
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PS1: Implement more accurate thread sleeping
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2025-01-16 20:01:11 +11:00 |
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UnknownShadow200
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591e31bea6
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PS1: Manually implement transferring launcher framebuffer to VRAM
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2025-01-15 22:59:25 +11:00 |
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UnknownShadow200
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e93c9336dd
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Windows: Change OpenGL build to not rely on linking to opengl32 dll, and instead load all the functions dynamically
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2025-01-15 19:57:58 +11:00 |
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Derek
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06cab0a5a1
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Use an enum for notify action types
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2025-01-13 11:41:59 +10:00 |
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UnknownShadow200
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a0f652cb8c
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Windows: Load wgl functions dynamically
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2025-01-11 07:16:24 +11:00 |
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UnknownShadow200
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5092b5ac7f
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Show better error messages for when required symbols aren't found
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2025-01-11 06:53:21 +11:00 |
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UnknownShadow200
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80957f9668
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Fix accidentally copying too much data for textures on systems that only use 16 bits per pixel
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2025-01-10 21:48:51 +11:00 |
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UnknownShadow200
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1055c7b5be
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3DS: Try to fix on-screen keyboard not showing when 3D anaglyph is enabled
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2025-01-05 18:07:14 +11:00 |
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Derek
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9053303825
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Add ThirdPersonChanged NotifyAction type
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2025-01-03 18:35:33 +10:00 |
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Derek
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6a51ab9215
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Add NotifyPositionAction CPE packet
After some reflection, I think having a separate packet for position actions would be more useful than packing the data into one cc_uint16 value.
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2025-01-03 18:21:51 +10:00 |
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UnknownShadow200
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be2c4be4a0
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Merge pull request #1321 from man-of-eel/system-mode
[3DS] spec.rsf: set SystemMode to 80MB
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2025-01-03 16:24:12 +11:00 |
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man-of-eel
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eb73db48f3
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spec.rsf: set SystemMode to 80MB
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2025-01-02 16:24:08 +00:00 |
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Derek
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ce409304c4
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Add more NotifyAction types
BlockListSelected, BlockListToggled, LevelSaved, Respawned, SpawnUpdated, TexturePackChanged, TexturePromptResponded
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2025-01-02 09:44:30 +10:00 |
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UnknownShadow200
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8397efbb9e
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Update copyright year
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2025-01-02 08:39:57 +11:00 |
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UnknownShadow200
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7de040abf9
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oops
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2025-01-02 08:06:15 +11:00 |
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UnknownShadow200
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68fd12f52c
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Mac classic: Add 68040 optimised build
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2025-01-02 07:56:40 +11:00 |
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UnknownShadow200
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a46626cf78
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SoftGPU: Skip full texturing calculations for 1x1 bitmaps
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2025-01-01 11:22:01 +11:00 |
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UnknownShadow200
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e86caaa4e1
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SoftGPU: Don't render clouds or sky
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2025-01-01 11:05:47 +11:00 |
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UnknownShadow200
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829511a337
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macOS: Use custom declaration for master/main port default
Build latest (FreeBSD) / build (push) Has been cancelled
Build latest (Haiku) / build-haiku (push) Has been cancelled
Build latest (iOS) / build (push) Has been cancelled
Build latest (Linux) / build-32 (push) Has been cancelled
Build latest (Linux) / build-64 (push) Has been cancelled
Build latest (macOS 32 bit) / build (push) Has been cancelled
Build latest (macOS 64 bit) / build (push) Has been cancelled
Build latest (Mac Classic) / build-mac-classic (push) Has been cancelled
Build latest (MS DOS) / build-msdos (push) Has been cancelled
Build latest (N64) / build (push) Has been cancelled
Build latest (NDS) / build-DS (push) Has been cancelled
Build latest (NetBSD) / build (push) Has been cancelled
Build latest (PS1) / build-PS1 (push) Has been cancelled
Build latest (PS2) / build (push) Has been cancelled
Build latest (PS3) / build-PS3 (push) Has been cancelled
Build latest (PSP) / build-PSP (push) Has been cancelled
Build latest (RPI) / build-RPI32 (push) Has been cancelled
Build latest (RPI) / build-RPI64 (push) Has been cancelled
Build latest (Saturn) / build (push) Has been cancelled
Build latest (Switch) / build-switch (push) Has been cancelled
Build latest (Vita) / build-Vita (push) Has been cancelled
Build latest (Webclient) / build (push) Has been cancelled
Build latest (Wii/GameCube) / build (push) Has been cancelled
Build latest (WiiU) / build (push) Has been cancelled
Build latest (Windows ARM32/64) / build-32 (push) Has been cancelled
Build latest (Windows ARM32/64) / build-64 (push) Has been cancelled
Build latest (Windows) / build-32 (push) Has been cancelled
Build latest (Windows) / build-64 (push) Has been cancelled
Build latest (Xbox) / build-Xbox (push) Has been cancelled
Build latest (Xbox 360) / build-360 (push) Has been cancelled
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2024-12-31 16:24:00 +11:00 |
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Derek
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9889eca356
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Use cc_uint32 for NotifyAction value
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2024-12-31 07:58:19 +10:00 |
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UnknownShadow200
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f9c66481c1
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3DS: Disable low mem, enables IDs over 255
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2024-12-30 23:46:13 +11:00 |
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UnknownShadow200
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f79435b30e
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Merge pull request #1316 from TheComputerGuy96/ds-compile-fix
Remove environment variable overrides in DS build script
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2024-12-30 23:25:22 +11:00 |
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Echo J
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70b22712a8
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Remove environment variable overrides in DS build script
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2024-12-28 12:02:57 +02:00 |
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UnknownShadow200
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d1942c6dd7
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32x: Can now get in-game by default
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2024-12-28 14:36:33 +11:00 |
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UnknownShadow200
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36a1fbbd49
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32x: Add to main makefile
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2024-12-28 12:58:14 +11:00 |
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UnknownShadow200
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2dc30e8859
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N64: Try to fix not compiling anymore
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2024-12-25 10:55:13 +11:00 |
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UnknownShadow200
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f172c913c2
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PS2: Try to fix textures overlapping frame buffer
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2024-12-25 09:49:09 +11:00 |
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UnknownShadow200
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d38ef4d233
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Update overriding defaults since overriding modules design was redone
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2024-12-23 19:38:54 +11:00 |
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UnknownShadow200
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13cbc3884d
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Simplify, update outdated information
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2024-12-23 19:15:32 +11:00 |
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UnknownShadow200
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f5ad93973f
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Update KOS docker image
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2024-12-18 21:32:04 +11:00 |
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UnknownShadow200
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e2ada4cfe4
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3DS/VITA: Fix touching on-screen keyboard button repeatedly typing their button character in
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2024-12-18 20:37:40 +11:00 |
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